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Thread: Fixer Cluster Bullets adding health, not removing...

  1. #1

    Fixer Cluster Bullets adding health, not removing...

    I have noticed this happening more and more after the 14.4 patch for some reason...

    What happens is when you are in a fight with a monster, and the monster is below half health, and use the Fixer Cluster attack. The chat box states a negative impact on the monster's life, but the monster's life bar increases instead of dropping. I repoted this to the GMs and they said they would forward it on, but I was just wondering if anyone else had htis issue, or am I just crazy?

  2. #2
    Guess I am just crazy.

  3. #3
    The same thing sometimes happens with nukes. FunCom has said that it's just a visual flaw in the health bars. The mobs health is going down even though it doesn't look that way. I'm guessing it's the same with the cluster attack.
    Heals - they're not just for tradeskills anymore
    Hypos omni doc RK2 <-- stupid enough to have thought that going past level 150 would help her be a better doc
    Phlair omni mp RK2 solo char
    Nerfbat omni enf RK2 awarded the hammer of braveness
    Shadow Ops

  4. #4

    Angry Visual Bug

    I've also noticed this BUT also noticed these same mobs keeling over dead with apparently 1/4 health left... Looks like a visual bug to me.
    I feel Great, ooooooh yeaaah!

    I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it.
    --Jack Handy

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