Hello,
I quit back in July do to the game not being where I was hoping for it to be. Just recently I have returned to the game to find it is doing very well. I like how they halved PvP dmg to make the battles more interesting than the 1st person who gets a critical shot wins.
But there is still a few issues that should be addressed. The gap in PvP between people is HUGE. As of now the winner is always who has the better gear. Gear > Skill.
So how can this be fixed? The way I see it is they need to put a cap on the QL of the gear you can wear. Lets face it, unless you where armor double your level and a gun 100 QL's over your lvl you will not beat anyone who has a PvP title.
The average player stands no chance in PvP because usually these ppl do not have the funds to buy such gear. So PvP is becoming about ppl's rerolls they have "twinked".
Hopefully they will address this because it is a problem. There is just about 0 skill involved in PvP at the moment. They should cap your armor by your Level + (1/4 or 1/2) of your lvl. So an example a Level 50 player could wear QL75 or lower armor.
What would this do? It would make PvP more viable for everyone and still not have PvP all about a players lvl because you still would be able to over equip to an extent.