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Thread: NEXT PATCH should hold NT MAKEOVER

  1. #21
    While I agree that NTs at high lvls are not gimped at all, I still think NTs need love. Major love.

    Why? Cauz theres no real purpose of a NT. I play a NT cauz i thought I'd be the big gun blasting everything to bits and being weak in defense in return. Both of these thoughts turned out to totally not fit the NT.

    First of all our defenses are ok, at higher lvls with the correct gear you can tank anything (well besides the Queen and Tar maybe ). I actually think our defenses became too good (flame me if u want, just my opinion).

    But heres my point. If NTs dont do the most damage during a fight, no matter what happens, whats the purpose of NTs. We got nothing else but our damage. 98% of our nanos are DDs, we have a few (partially useless) buffs, but compared to other classes they are a joke. And I dont talk about outdamaging a soldier and his alpha, cauz thats wont be really possible for any class, unless the fight lasts longer than a minute.

    On the NT boards i posted a figure of the highest dmg output over 10 secs (1 fight), done by my MP bud Xtremtech, he does 15k on average in that timespan. I can reach that figure with a good aimedshot and a few crits between my nukes. I sure as hell cant do it every fight as he does. Another example would be crats, equal top end nuke, same weapon dmg plus pet, wonder how NTs can keep up with that, i sure as heck cant (again, i can sometimes but not often enough to call NTs masters of fast damage as Funcom describes us).

    So if we sometimes get outdamaged by soldiers due to their alpha, MPs and Crats due to their nukes+weapon+pet combo, i ask you again, whats the point of NTs? If we dont outdamage all other classes 99% of the time, whats the point really? Again, NTs are all about damage dealing, we have no fancy stuff like a fixer grid or grid armor, we cant heal to make up for the damage we take, we cant buff our hps to insane ammounts, we dont have nanos to raise our damage output or equip weapons/nanos earlier, we cant debuff our enemies to uselessnes.

    You know what another problem is? Remember when mobs got beefed up to compensate for the huge dmg output of weapon user and their crits? Remember the time before that? Our nukes were designed with those mob hp figures in mind, not the current ones. Here lies the reason why our nukes cant live up to other classes dmg. Again, they were designed to take huge chunks out of pre 12.6 mobs, which they did. Then, bam FC slaps some nice pack of hps onto the mobs, without thinking about nuke damage. If our nukes would get beefed up to the same percentage as mob hps were beefed up to, I'd shut up at once.

    Also, its a hard time to lvl 160+, but thats where the NT gets playable. Where we get out of the gimp status. From around 70-150 tho, life is pure hell. Its just one long struggle, nothing more.

    So yes, I hope FC puts out the promised NT patch soon, and I hope it will be fixer size love, not only because NTs are gimped (at least we are not at high lvls), but simply cauz theres no real purpose in playing a NT right now, unless we really get the means to outdamage all other classes by a farily high ammount.

    Personally i can wait for the patch, I'll get to 200 without a NT patch anyway, and i totally agree that if one profession needs a patch its seriously the Engies.

    Rav

    P.S.: I doubt that multiple posts on the next patch forum will do any good, FC already said that NTs are next after fixers and adventurers, even tho engies need way more love. Lets see if FC keeps their promise.

  2. #22

    Red face poor NT

    I kept reading in those post:
    NT doesn't have a lot of HP, make price lower because nano are expensive etc...

    even if Nt need some fix, stop saying that stuff about HP and Price!!
    I play a Nanomage MP and my HP sucks, I depend only on Nano for every skill, so MP too know these kind of problem, In a mission, If by mistake I send a debuff, I am too automaticly agroed and Die within the 2 first Strike, no matter I got a Pet to heal me, I die Instantly!!!!
    Price may be high in shop but It's part of the game, what is the point if everything just cheap so u just have to go to a shop get 50 nanokit and all buyable nanocristal then go on, what's the point in that, play a MA or soldier if u want that.

    As for buff which serves nothing, I try to team with NT as soon as I can, Layered protection is just Great for Low HP character and is a must, HE Rules, and Compressor is just perfect because a MP will never get that kind of Nano reduction.......

    I think that NT is a great class, maybe need some change, but a really great class with a hell of a potential if only u know how to play it.

    Nt (and MP by the way) are not for the weak, they are difficult to play, but once you get it right, they are just one of the best classes to play, because you can Play, not just clicking and killing all u see, without gettin' fun, just saying, Whoa, I made 400 crit in a row....

    Think RP and u'll see these are great

    I love NT :-)
    TribuleX
    "make Whisky bottle a real weapon!"

    Omni Tek Armed Forces

  3. #23
    There is 2 things that need to be fixed...

    The taunt on NT nanos... (it's actually both things)
    Taunt on DD-Nanos, that make us THE most aggro profession in the game... I always get this shout from Enfs and Soldiers : Hey ! Stop Tanking... I don't have any purpose any longer...
    Is it wrong or is it wrong... ?!?

    Taunt on Calm... Yes it actually taunts...
    U make a calm, but then u actually make it more aggro against you than the rest... cause you remove the aggro toward them, but the mob attack you just when you have calmed them and that seem to leave a aggro line in their hate list...

    And FC if you please would tell us how to play so not to get aggro ?
    Earlier you told us we should wait till the mob had less than half his hp left before attacking... but that don't seem like it's enough I have actually waited until last hit with my nano and even when my first nano kills the mob it get's to shoot me... THAT CAN'T BE RIGHT...

    I'll be off playing Earth and Beyond until NT get's fixed...
    Flapsie Clan Nanomage NT, Former Knights of Rubi-Ka
    Now: Ancarim Iron Legion
    Many alts from all Professions...
    -----------------------------------------------
    "The man with a new idea is a crank, until the idea succeeds" -
    Mark Twain

  4. #24

    Re: much needed love

    Originally posted by bellableu
    ill bump that also....



    we have no chance in hell at pvp fc


    thanks
    Hehe.. You nt's have no clue do you? Of course all professions bounce in advantages through the levels, at some you are great and other you suck, that’s equal for all. But this doesn’t mean that nt's suck?? I have at several occasions fought Tibbiana in pvp, and what is there to say; She ownz me!! This is not a whine thread in favour of soldiers; on the contrary, Tib is a funny player to duel cause she won’t rub it in when we eat the dust

    As when you can chain cast layers and use nullity when the heat is on, im not able to do any damage at all, and you might think that our mk is some uber nano, but all your nukes goes straight through it, cause it does not reflect hostile nanos.

    So before you whine & whine & whine & whine some more bout sucky nt’s, do a few levels, meet the req’s of your better nanos, then you will se that you don’t suck at all!
    PREDICAMENT|220:26| SENZOR|220:17| TWERRAX|218:11|

  5. #25
    I'll start by putting on my asbestos suit here...

    Ok First off:

    Every class that hasn't received anything in the last patch will always want something in the next.

    NT's did get a workover a few patches back. (Agreed it was 12.6 or so but still. ) Nullity Sphere and the Fold Space lines were given to them. Very nice things if you ask me. And yet they wan't more. Fair enough. All other classes do, why not this one.

    Fixers and Adventurers have just received a bundle of new stuff which has been long overdue. Good on them.

    Agents got new crit nanos, those horribly ugly skimasks and the hologram stuff. As well as a new weapon of choice: X-3

    MA's have received some too. Dunno what, but I do remember them being up for an overhaul which they got and then everyone made an MA.

    The Crats got their Speech line of nanos. The crat suit. (Agreed its not too easy to get a hold on, buty neither is Nullity or Grid Armors.

    MPs got their mezz pets. And the ability to control three at a time.

    Engineers got the Transport Nano line and their "speech" like nano line for their pets.

    What's that leave? 4 classes:

    Soldiers, Enforcers, Docs and Traders.

    These classes haven't been touched. Might have turned up some new Weapons for the Soldiers nothing fancy tho.

    Docs are primarily healers and as such they are working. Soldiers and Tanks are doing what they are supposed to do. Take the pounding in a team and take it smiling. Enfs Massive HPs and Soldiers TMS will save them in a lot of sticky situations.

    Traders are still one of the best classes ingame (IMO) we do very decent damage and we still have one of the most popular buffs in the game: Wrangles. The tradeskills are finally getting to be as big a part of the game as it should be. But the only thing we've gotten that's tradespecific is the "Specialist Commerce store" and there is a NPC that sells this stuff.

    If you ask me, the Doc and Enf are up for the next Patch. They need something to make them stand out.

    And here's the tricky part: We (I) don't want some uber nuke for the docs or some nice transport or AC buff for the Enforcer. The latest Patch has given Fixers a quest specifically for them. You can't do it unless you're a fixer, and you can't use the Item given either. This is what I would like to see in this game. More Profession specific quests.

    Quests that yield a certain item for the profession, and at the same time required things that the profession is good at. Its tricky and I don't know how you should do it. The fixer quest has a good deal of travelling in it which is where the fixer is the best.

    Just have to pinpoint the specific thing where each profession is best.

    But as for the next patch: "Outdoor Content focus on Hi levels." Great! This is more important that upping the droprate of one nano or giving a soldier MG/SMG buffs and Rage nanos.

    Come to think of it everything is more important than giving soldiers those things. They need something yes. But not what other classes already has. When Traders/Docs and NTs got the transport line of nanos every fixer felt shafted coz it was supposed to be for them only. Originality rather than copying and if you ask me I'd say that FC is getting better at it. They still have a long way to go, but its getting better.

    Now give Docs and Enforcers some love and move on to my class: The Trader

    Hehe. You find out if I am serious or not
    Gontrokka 155 Enforcer
    When the going gets tough, the others start running!


    Captain Baxie Orbin 204 Trader
    - Baby, you look good enough to eat!

    Countezz 23 Adventurer
    - Who'd have thought a Steve Irwin wannabe could kick so much ass!

    "Baby, you look good enough to eat!"

  6. #26
    well nullity that almost noone can find...
    and fold space that you must be close to 200 to use and is just a bit faster than warp...

    Wery good yes lol
    Flapsie Clan Nanomage NT, Former Knights of Rubi-Ka
    Now: Ancarim Iron Legion
    Many alts from all Professions...
    -----------------------------------------------
    "The man with a new idea is a crank, until the idea succeeds" -
    Mark Twain

  7. #27
    I do agree that NT’s need fixing, here are some of the things I have noticed that may be useful to the NT class:

    Nano Pool Essence (make this massive, twice as big as the Enforcer’s HP Essence)
    Ability to make Nano Rechargers using their green nano skills
    Mat Met Mastery


  8. #28

    Re: Re: much needed love

    Originally posted by Predicament
    As when you can chain cast layers and use nullity when the heat is on, im not able to do any damage at all, and you might think that our mk is some uber nano, but all your nukes goes straight through it, cause it does not reflect hostile nanos.
    Nano programs does full damage on mk shield? since when?
    "Yesterday we bowed before kings and bent our necks to emperors, today we kneel only before truth"

  9. #29
    Why mat met ???
    Mat crea would be more like it...


    And chain cast layers and nullity ?
    well at least until we run out of nano wich is a short time...
    Flapsie Clan Nanomage NT, Former Knights of Rubi-Ka
    Now: Ancarim Iron Legion
    Many alts from all Professions...
    -----------------------------------------------
    "The man with a new idea is a crank, until the idea succeeds" -
    Mark Twain

  10. #30
    *grumbles*

    I'd like to see you NTs not nuke through an entire team mission.... i can't use my bot, my class defining ability.

    *returns to his lab*
    Rosbif Advocate for the enslavement of Octodogs as an alternative form of energy.

  11. #31
    First off, I'd like to say that I do think NTs should get their patch. Every prof should be getting patches continiously to keep them from going stale. That said, I think the attitude is pretty pathetic. Or maybe just uninformed.

    That test on damage over 10 seconds is worthless. Play an mp in a team mission and count up the damage you do over 10 seconds for real. Not some contrived 'test' atmosphere where you have your pet right there etc. So for nts who actually believe that and sit in envy, good for you for being so constricted in thought.

    It's funny how people cry about getting agro. It's also funny how I know NO nts in game who cry about it. But it's such a huge issue for the nts who frequent the forums. Maybe having more then 0 points in body dev and losing that neleb's would be too revolutionary of an idea for some. I'm an mp. If I decide to nuke I'll get aggro all the time since my nukes do damage AND a debuff. Oh. But I have maxed body dev, maxed evades, high ac. Heaven forbid. I suppose Funcom should have made it so my nanos didn't produce aggro so I can stroll through missions in a bikini.

    MPs got their mezz pets. And the ability to control three at a time.
    Ok, I'm done laughing now. Not that I think mps need any love other then general pet pathing and the implementation of pet sneaking, but listing mezz pets which are officially not working as a fix was funny. :P

    Anyways, I do think it lame that your patch keeps getting pushed back. It's been two months now?

  12. #32
    Zylina, I was making a point that all profs other than the stated 4 have received something unique to their patches. Getting a broken thing, while annoying, is still better than nothing.

    Add to this: Broken Rage line for Enforcers and Broken Charms for traders. These have been ingame since launch.

    I was pointing out that there are other more pressing issues than adding to the NTs and I feel that Docs and Enfs are more due to an over haul than NTs.

    And I'd like an overhaul for Traders, but that's my subjective opinion.
    Gontrokka 155 Enforcer
    When the going gets tough, the others start running!


    Captain Baxie Orbin 204 Trader
    - Baby, you look good enough to eat!

    Countezz 23 Adventurer
    - Who'd have thought a Steve Irwin wannabe could kick so much ass!

    "Baby, you look good enough to eat!"

  13. #33
    No...the next patch should NOT be for NTs....it shouldn't be for engie's either...

    In fact, there should not be any more of this profession patching crap until:

    We can press our keys on the keyboard that make the nano-based characters run nanos and have the nanos actually execute 100% of the time. No..I'm not talking remove fumbles. I'm talking fix the blackholing / lag issues. It's also upsetting when you're pounding away at the key you have mapped to "Brawl" only to see "Waiting for previous special attack to complete" even after the button comes live again.

    We can not worry about being teleported to the location we were at 10 seconds ago. Even more irritating when a team is waiting on you and you keep popping back to the spot you just came from.

    We all can get out of our yalms 100% of the time and not be 1000% smaller than we normally are.

    We all have apartments where we can put more than 10 items in them, set the supression gas in our apartments to our liking, and easily have other people come into our apartments.

    We can advance our characters in ways other than repetitive team missions in BS.

    We have some place to hunt outdoors that gives decent XP.

    We all forget what camping means after the spawns are randomized in terms of both time and location.

    Awww hell...there's plenty more things I can think up, but I'm pretty sure you get the point....basically the order of priority should be:

    Bug fixing
    Game mechanics
    Content
    Prof balancing

    Trust me, it will be way more upsetting to get all this new & glorious content filled with bugs than it will be to wait for it while they fix the bugs......
    .: Naraya :.

  14. #34
    It's funny how people cry about getting agro. It's also funny how I know NO nts in game who cry about it. But it's such a huge issue for the nts who frequent the forums.
    Zylina



    Not sure what kind of NT's you played with or know but this statement is silly. NT can take agro away from anyone but a good enf. You state that your nukes also debuff---well look and you will see that our best nukes do this also. I see NT agro being our biggest problem. If a NT doesn't get agro in any group his is with I would wonder what they are doing.

  15. #35

    Unhappy HMMM - I must admit

    I hadn't really imagined that there would be so many that would take notice of my post - but I'm glad there is...


    Firstly Who's getting makeover isn't about who's had the makover last time - No no no it's about what classes need makeover...

    And currently NT's have a lot of broken nano's for one thing

    secondly U keep - I mentioned that NT's are weak when we look at hp's and armor and it is ok - but they should be able to manage better than they are - nukes get countered - nukes do less damage than their minimum intended damage - nukes take nano wich means U run out of nano at some point - and they pull maximum aggro... most enforcers are not even able to remove aggro from a real nuking nt - hence I often have to compromise and not nuke as much as I could or I would be dead...

    When it comes to pvp I do not think that NT's are more gimped than any other class and I also don't really care - docs are the ultimate pvp class - SO if U wanna do a lot of pvp GO DOC.....

    NT's nullity is bugged and almost impossible to get - the NS MKII is impossible unless U got 300 mill ready to flush

    NT's warps are useless in teams as they can only be used if all teammembers are of same side as U and they are freaking slow to cast....

    For some reason NT's are crap at tradeskills as they there is nothing special they can do and both fixer trader mp and engie excell at tradeskills.... PWafffff *they are supposed to be the masters of nanotechnology* hmm kiss m .........

    -----------------------------------------------------------------------------------

    Comments to replies:

    Baxie

    U mention how the traders have been gimped after overequippatch and so on ....

    hmm at least U got Your traders only stores and wrangles are still very powerfull - actually the gimp is only to be felt for characters of lower lvl and not highlvl characters...

    I must admit I could use the complitbuff and I do not understand why FC choose to make it trader only - STUPID

    I haven't played a trader so I cannot say they don't need makeover - that I'll leave to U - but one thing is for sure

    - WHAT I MENTIONED IN MY POST IS FACT......

    InsertNameHere

    U Oviously never played an NT

    - As for the Engies well they need FC to get their programmers on fixing pet buggs as do MP's

    -----------------------------------------------------------------------------------

    Ohh one more thing ...

    The little nuke does drop as disc *rarely* - I managed to buy it at the neat cost of 11mill the other.

    I have been told it drops as Boss loot in ql 185 missions so if other NT's still don't have it - hmm give it a try

    Yours sincerely
    Xenozx

  16. #36
    I played an NT once. And only once. Its not me. I don't like the prof. Not because it was gimped, but because I felt it was boring. And as such he only got to level 11.

    I am not saying that NTs don't need fixing. I am saying that a lot of other classes needs them too. And I feel from what I hear from others that NTs aren't the most pressing Prof at mo. I could be wrong but I see the same opinion voiced over a lot.

    Now I have a friend who is an NT and I will talk to him about this next time I see him online. Get a clearer view on things.

    "hmm at least U got Your traders only stores and wrangles are still very powerfull - actually the gimp is only to be felt for characters of lower lvl and not highlvl characters... "

    I never said Traders where gimped after OE. I have stated that they would be after the Heal Nerf, but that has been proven wrong.

    And while you get a nano that's hard to get and warps that are slow at least they are for your profession. Everyone can buy the things in the trader shop from the NPC in 20 if they were so inclined. The only decent thing in the shop was the adventurer guns but those have been removed. (Question: Is there a demand for the Supernova MKI?)

    Another thing. Nukes deal less damage than minimum? So does weapons. Or MA attacks. Its do with The ACs of the mob. I've done 5 points of damage with a 25 point damage buff running and my QL 180 Vektor.

    We've had this discussion a million times Kazz and we know how it always ends; It doesn't. We'll never agree and thats fine by me. As I said. I'll speak to my NT friend and then I'll call ya.

    Hils
    Gontrokka 155 Enforcer
    When the going gets tough, the others start running!


    Captain Baxie Orbin 204 Trader
    - Baby, you look good enough to eat!

    Countezz 23 Adventurer
    - Who'd have thought a Steve Irwin wannabe could kick so much ass!

    "Baby, you look good enough to eat!"

  17. #37
    Originally posted by Zylina

    That test on damage over 10 seconds is worthless. Play an mp in a team mission and count up the damage you do over 10 seconds for real. Not some contrived 'test' atmosphere where you have your pet right there etc. So for nts who actually believe that and sit in envy, good for you for being so constricted in thought.
    Well since you are a MP, I'm sure you know Xtremtech. He's currently ill, but once he's back you really should team up with him and watch him play. If you still think that figure over 10 secs i posted is worthless, I'll rest my case, point is you wont, better yet, you simply cant. Cauz as i posted, i team a lot with him, saw him do the exact figures, sometimes less, sometimes slightly more. Only cauz you cant do it doesnt mean MPs cant do it.

    Dont trust me? See for yourself.

    Rav

    P.S.: That "test atmosphere" you mentioned is from actuall team missions, with a team. Just FYI.

  18. #38
    Yea I know X. I also know he tends to enjoy hard missions. From my point of view, 98% of the playerbase that level doesn't. 5 seconds per mob and faster if someone gets off a 10k as/fa. Since I consider that the 'normal' atmosphere, I don't think people should be led to believe mps can do massive damage. They do over time. In short bursts like that? *laugh* Hell no we don't. Even X has said that there are lag times between attacking and pet attacking. *shrug* But please, if you wish to perpetuate this go ahead.

    And Karrie. Your reply didn't make a whole lot of sense. I know nts can pull aggro. I never made an issue about that. I'm just questioning whether or not pulling aggro is even an issue that should be looked at. As I said before, I don't know any NTs in game who are scared of aggro. *shrug*

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