Here's an idea for generically addressing the continual problems with various professions being rebalanced to be different in combat capabilities and in overall competence in the game.
Rather than striving for absolute equality in combat capabilities across the different professions, which is first of all probably impossible, and secondly is inappropriate for professions which are not really intended to be combat specialists, how about coming up with a "balance factor" which is a real number generally close to 1.0 for most professions.
To determine the "true effective level" for PoD purposes, both for cons as well as in determining what to put in mission levels and other similar applications, multiply the profession's BF by the player's true level. Thus, if Funcom determines (just for example) that at some point fixers have a BF of 0.8 compared to Enforcers at 1.0 or whatever, they can at least give them a break in terms of what mobs will show up as green and what mobs show up in their missions. When FC changes fixers or enforcers in some random nerfing, gimping or (it's theoretically possible) enhancing patch, they can then adjust the BF values. Wouldn't it be neat if all professions could have the same chance of completing 50%
(or any other given percent) missions?
Of course, there can be endless dispute over whether these BF numbers are valid at any given moment, but there is already endless whining from the majority of professions anyhow, and it's much easier for FC to change a single parameter value then it is to implement a series of bugfixes, nano program enhancements, etc. etc. etc.
Of course, when a profession is somehow handicapped in an "unplanned" way, Funcom should fix those problems, but the BF idea first of all provides an interim solution for temporarily gimped professions, and secondly provides a long-term balancing factor for professions which were never intended to be masters of combat.
So, what do you think? Good idea? Already suggested before? Is the BF really just BS? What what what?
Obligatory whine: Of course, regardless of the BF implementation, NTs still need to be fixed anyway (and I guess, that means that fixers need to be NT-ed :-)
-Strycker, NT 63