This is direct from this months PC gamer and sums up the problem of the story. Just to show its not just me thinking the storyline has a problem.
"However the story element at Anarchy Online's core is a failure, and even the writers have admitted this. The concept is one of civl war between the giant mega corporation Omni-Tek and the rebel Clans, both seeking control of the planet Rubi-ka.
Players sign up with one of the two factions (or as neutral), with the aim of taking the world and with their actions deciding the fate of it. Or not.
So far the plot has run alongside the game rather than in it, with a short cartoon series and a few isolated elements in the game.
Without this focus, and with few offical events going on, Anarch Online feels perpetually stalled, and its very hard to become immersed in. A good plot badly told. Consider waiting before declaring your allegiance."
Yes I did not post the whole thing which does talk about how good the game looks, the number of features, and the work FC have done to turn around such a bad start.
PC Gamer have been kind enough in the past to award and prise AO so they can not be seen as anti AO.
I think their view of the story is a fair open statement. It highlights the story failling something which we cannot just ignore. But FC must move on and do something with the story.
If this point has not as yet been made clear by the players then perhaps they would take notice of Pc Gamer. I just hope they do something about it soon.