I suspect, that in Shadowlands, u can get uber items that buffs your nano skills by a VERY SIGNIFICANT level.
So much so that it can result in players being able to self cast certain nanos "too early".
But wouldn't it make these items "useless" if we have "level reqs" ?
No.. these items are still useful, in that players can save the IPs from these item-buffed nanoskills and invest the IPs elsewhere.
Please guys... if u read the message and care to think "between the lines". U would know how all these nanos are designed.
While AO is supposed to be a skill based game (it still is), these nanos are designed based on LEVELs. Yes. They think of the level, then assign the skill reqs.
We players had outsmarted them by combining all possible buffs, etc.
They realised they cannot beat our combined intelligence, and thus needed these reqs.
Put yourself in a game designer's perspective. There are reasons for implementing this.
Oh... BTW, I do agree with the argument of such stuff benefiting Atrox and giving nanos a disadvantage.
But... have u ever wondered... how they pick the skill req after deciding the level ? (the exact formula wasn't given to us) Wat makes u think that an Atrox can cast that nano upon reaching the necessary level req ?