Funcom its about balance yes and also tweaking. I have never had the best nanos, probably never will. I live in australia and generally there arent that many on when i game, so solo is the way i go when no one else is around.
I am always, always behind in nanos, armor, mission tokens, XP etc. I only praise MP's that have all the stuff, usually from alts, guilds or buddies. This to me is not unbalanced. Its not unfair and i, in no way feel inferior, i have leared to play this game with caution and responsibility. And hey, now at level 100 things are starting to come to me, cash is easier to get, i am in a guild now and teaming is getting to be a common thing. I even bought a Yalm!!!
I did it my way. I dont get penalised by other people being able to do things faster, stronger better. Its my game, its my way. The only things that get annoying is when attempts are made to restrict items so that uber players (obviously people who played the game right through) cannot get into them. Its not like any one at all is affected by this.
Take seraphfire, he cast infuses at level 82 or something crazy like that. he even documented how he did it, whilst it would be cool to do, the amount of effort required far out ways the benefits in my opinion. You need an enormous amount of patients, cash and friends to help you do this. He can only cast a pet 1 or 2 levels ahead of mine, not exactly power levelling considering how ling it took him to do.
So then what is the point?
He could do it.
He could fine tune to the nth degree. Once the game is played people need these tweak things to keep interested. The fact that this game supports such crazy stuff is a credit to its mechanics and lastability. You are only a student when you first play and a master after several iterations.
Dont make this such an even playing ground that there is a photo copy machine upon starting a new charater and blue print at each level. This game has the most awesome engine to show that relentless tweakers can produce some crazy things that im sure not even you guys would have imagined possible.
If you want to know what is unbalanced think about this. What i earn i keep, what i learn i use. XP in teams comes fast, whilst soloing is much slower. I have a bad day i lose a level or two and i am really starting to fall behind the team players who happen to live in a better time zone. To make matters worse i have to wait once i die. It may not seem like much but stick in about 7 deaths in a row and my gaming time is over, i have lost XP and patients.
More than half of this XP is due to pets nicking off in battle, not doing what their told or simply doing their own thing.
So how then am i supposed to agree or support in anyway the introduction of level limits. My main loss in this game is through bugs and bad code not tweakers with all the toys. They dont affect MY game