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Thread: Maybe an attempt by FC to lower camping?

  1. #1

    Maybe an attempt by FC to lower camping?

    quote**

    Some new static missions have been introduced. The rewards for these missions are items that behave differently than all other items currently in the game. We will leave it up to the players to figure out how!

    end quote**

    I have noticed in other games where items "Decay" over time. I dont know if they are going to introduce this or not. Or if anyone has anything definite on this? Makes me wonder.

    I also dont know if this would increase or decrease camping!
    "Haxamon"
    lvl 200 Crat

    "Bludmusik"
    lvl 81 Adventurer

    "Boottodahead"
    lvl 58 Fixer

    "Stopgap"
    lvl 70 Enforcer

    "Opposite"
    lvl 54 MA

  2. #2
    I'll point out that if an item decays over time, then the person holding that item will have to go back and camp again to get another one when it is completely useless....or am I totally wrong?
    Princess"Lashleigh" Tabledancer - Unit member of Nirvana

    ___________

    Yes, I had my own fan club. Behold the power of spam....

    ___________

  3. #3
    Or better they kill you if you hold em to long!

    I donno they are not on test yet so I'll have to wait
    Fighting for Truth, Common Sense and Leet Dolls Since 1996

    Give the people what they want




    If I am
    I am
    If Not

    Forget It

  4. #4
    I still say put spawns in 0%.

  5. #5
    Hey Crispy, they do that and....

    I'll have your stuff

    LMAO

  6. #6
    Originally posted by PipBoy
    Hey Crispy, they do that and....

    I'll have your stuff

    LMAO
    Ye so weak, ph33r me

  7. #7
    Ah, but I'm an NT with high conceal and Nullity MKII...

    ph33r the invisible, invincible AE ganker!!!

    I was tempted the other day to go to Tir arena and sit in the corner waiting for some level 75+ to walk in so I could blind and AE nuke them. Funcom really needs to make blind NOT client-side removable. At the very least, it should lower AMS by a hefty portion. Or even better, lower crit chance by quite a bit as well, MUAHAHAHA.

    NT: the bane of every MA

    ...
    ...
    ...
    ...
    Ok, I just woke up. Damn, we NTs still suck. Here's my stuff, Crispy.

  8. #8
    Well, that was easy.

  9. #9
    Well, Crispy, you may have my stuff now but:

    http://games.alentus.com/games/makai...artoss.asp?id= Score: 533.794

    .
    .
    .
    .
    MUAHAHAHA

    edit: now 533.889
    Last edited by PipBoy; Jun 25th, 2002 at 18:39:29.

  10. #10
    Well, what they meant by that phrase, was (if I understand correctly), the new statics give you Living Cyber Armor, which is int/psy armor (no longer MP only), and which can be right clicked to auto upgrade it (QL 1-50 only, though).

    The different behavior is that, instead of upgrading to your level, it upgrades to the highest QL you can USE, at your current stats.

  11. #11
    Originally posted by PipBoy
    Well, Crispy, you may have my stuff now but:

    http://games.alentus.com/games/makai...artoss.asp?id= Score: 533.794

    .
    .
    .
    .
    MUAHAHAHA

    edit: now 533.889
    /prostrate

  12. #12
    make that 533.9

    Can't break that darned 534 barrier

  13. #13

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