Cosmik has mentioned that they want to know what kinds of rooms/mission types cause pet pathing problems so they can fix them like they fixed the dreaded cave missions. I would like to nominate the indoors mission set-up where the floors curve upward at the walls in halls and some rooms. I have pets getting stuck in that floor/wall curve all the time. They will just stand there with their feet below the floor graphic and will not move for /pet follow, /pet behind or /pet attack. In these types of missions I have to /pet terminate at least 2-3 times.
Though the biggest pet pathing problem right now is that they can't find the dang door. That's why some groups are now preferring not to bring pet users into missions.
Scorus