Two stories from last night. Both involve a Doc and Enf duoing mid 70s missions. Both toons are level 55 at the time. (So, sue me for duoing easy missions, it's untwinked toons.)
First story: Single monster. Doc uses shotgun, Enf uses beam. Both attack about as fast, as Doc can't afford ranged init. Enf seriously outdamages Doc with the first four hits. Enf uses Da Taunter twice and Mongo Slam once. Mob turns on Doc.
No, the doc didn't cast heal. Enf didn't have a hot running. We held off on both to test it out. So with 40% more damage, 2 hits with a ql 50 Da Taunter and 1 Mongo Slam it wasn't enough to beat the random factor? Get real!
Story 2: We meet two mobs, bad pull gets em both. Enf Mongos and engages A. Both A&B engage Enf. Doc slows and double dots B. Not touching her shotgun yet. Enf is a bit down on health so receives a heal. Now one mob turns to Doc and stays glued to her through the fight, the other mob sticks to Enf.
Did B turn on doc and A stay on Enf? No, even though A had gotten beat for 4k damage with a beam and B was only Mongoed A turned on Doc and B stuck to Enf for another 30 secs and three heals before Enf even touched B.
Story 2 happens once or twice per mission we duo. Story 1 happens all the time. (And we duo alot.)
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