14.2 has made AO gone to the dogs.
A last ditch effort by a company going downhill.
Sorry funcom, this game now 98% sucks. previously it was only 30% bad. oh well 7 more days to a new game is brought out.
The last 24hrs I have sent bout 3 petitions, had 2 arguments with arks. 4 LD-Loops. and about 29 seperate LD's in about 6 hours. Take it easy bug has now been replaced by *Please wait for you previous attack to finish. And *please wait for your previous fight to finish... Damage has been reduced in 6 different directions from all direct/indirect combat related proffesions all but excluding Agent and MA (which only has had 4 removed)
There is sod all to do except missions, missions, missions, lvl an alt. Then more missions.
If there were more to do then people would spend more time doing it than sitting here infront of this horrid looking forum whinging.
Uniques are now farmed, missions now boring, and the rest of the hunting camps that where anygood are now 25%. What else? oh yes tradeskills that don't work.
The idea and concept behind this game is great! and it was a great game. I liked only needing to lvl at the pace I liked at weekends. Now I have to lvl all week to keep up the same pace as pre 14.2.x.
Funcom, I stand with most of the people on this board when I say you have really ****** up this time.
No I am not going to quit, because this game has a unique intreast. I don't say alot. but since last wednesday I am finding myself spending more time on the forums, and looking at the SWG site.
/me goes back to thinking over the account full of 60-170 characters he has, and what a wonderus waste of my effort, because most of them I have no intrest in anymore due to gamplay change (pace of a game counts for 63% of gameplay)