first off i did not spell/grammer check this and i am dislexice. but that aside you will not be dissipointed reading on.
the massive multi player fad. i been watching the game market for new and exciting mmorpg's that are in development. so far i have viewed 27 NEW ones that are going to be launched before the end of 2003. wheather that many actually make it is yet to be seen.
i personaly have played the 5 major ones that are curently on the market. and played em alot. but is this game market stable enough.... will it endure till 2004? that is what i am here to ask!
curently i have seen the flood of people leaving one game and going to another as soon as another game seems/is better than the one they are playing. witch leads me to beleave the market is already saturated with people that are willing to spend the time and effort of playing these games. meaning when the new games launch through out the nest year and a half the market will not increas mutch... for it has already reached it's peek.
now if you have kept reading this far you may be asking your self. why the hell do i care and what is the point of this article! whell that awnser is simple.
for each new game that has launched a certin amount of people from the curent ones was lost to it. naturally some return but not all. after the release of anarchy online and DAOC there has been a knoticable population decline on the ultima online servers. now that is only 2 new games being release into the market. emagin what 27 new games will do.
emagin for a sec that at the year mark of 2004 we have all 31 games still on the market. (not likly but worse case senaro) sence we have a limited number of players that play these games lets say for argument sakes 1 million players (probably no where near that but o well) thta 1 million is curently devided among 5 games giving each game 200 thousand people. if we have even HALF the games that will be lauhcned hit the market we will be lucky to maintain 60 thousand people per game.
once again those who are still reading are still asking: "so?" whell here is what it boils down to.
for the Anarchy online comunity that means 2 servers with a totall active acount populatoin (not including second acounts) of 60k people. leaving 30k people per server. of that 30k people we woould be lucky to have 1/3 of that as fully active people. leaving a mear 10k, with only MABY 3k online at any given time. (therecical numbers mind you, probably a hella lot less)
now although i am not aginst other new games coming out... i forsee a sevear problem. becase the market area that these games apeal to is so small all these games are going to be doomed to failer bringing down the clasics and the curent ones will fall before they ever get off the ground.
whell that is all i have to say about this.