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Nov 11th, 2002, 13:06:03
#1
I, Leet
Damage while zoning, CHANGE!
Okay, since last patch we take damage while zoning. Thats no good at all. Send the damage server (or damage tread if that s what you use) when you enter the door, not when you enter the new playfield.
Should your ability to survive a DoT or bad pull be decided on you computers speed? Or how heavily populated/lagged the zone you go into are?
The intention was probably good, but this way of doing it *don't work*.
Change the stop message and freeze dots while zoning.
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Nov 13th, 2002, 10:49:38
#2
This issue gets worse if your connection is only average
yes...
this also is a bad idea.
I live in Europe and the "European" server is in USA... in peak times I need up to several minutes for zoning due to packet loss... so it is no fun to regularly die when I would have to leave the first mission room for healing...
Think about it, Funcom
Katerchen
Account Cancelled
Account Active until 11/19/02
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