Hello all,
What do you think about increasing the XP required to level, at least for level 2 ~ mid-levels ? (not level 1 since you're stuck in some backyard =)
This would probably (or at least partially) solve the following problems :
* Levelling too fast.
I think currently, at least at lower-mid levels, I level way too fast. It may just be my opinion (tho I heard others say the same), but I've never seen an RPG game where you can level as fast as in AO.
* Not enough credits
You get more credits per level, so that you actually have some to spend on equipment.
* Fighting
Since you have more to spend on better equipment, fighting should be easier for some.
* Balance.
Gives FunCom more time to balance hi-level things a bit
* Missions
Again, the credits. No more need to do missions just to survive if hunting has a good xp / creds balance. Missions get boring after a while, and being forced to do them makes the game boring. Not that missions shouldn't be improved, of course, but it shouldn't be the only way to make credits.
Or, maybe the XP reward for killing should be lowered instead. Then other skills that give some xp will be worth it.
Of course not everybody's going to be happy about it, but I think that in the long term, this will be a good improvement. What do you think ?