...the XP gained from the missions makes me increase in level?
The problem being that by the time I have enough cash from doing missions to afford this new armour, the amount of XP earned levels me a few times. Thus I need to buy higher QL armour, meaning I need to get more cash on mission...which means I usually end up leveling a few times again...and then I go back to the start again.
Solutions I see to this are:
1) Choose missions at 0% - 30% difficulty, so I only get mostly greys, and very little XP.
Negative aspect means I have to run more missions than otherwise. Which is not much fun.
2) "Blitz" missions.
Negative aspect; some professions can not do this very well. Persoannly I end up with hundreds of mobs chasing me...which usually means I end up dead. (Doing something wrong here perhaps?)
3) /Terminate after every other mission so that I lose the XP. (See my other thread) Negative aspect; none that really bother me. But some people may consider this "cheating"
4) "Overequiping", so I do loads, and loads of missions. Level away like mad. Finally have enough money to buy equip 20 - 30 levels above me...so that I don't have to worry about it for a while. Negative aspects; none that I have personally. But see the many, many threads on this.
Now I don't think any of these "solutions" are particually good. And I don't think the game was designed with these ideas in mind. (Except possibly for overequiping. But please lets not let this thread develop into another arguement or discussion about that)
But also I don't think, at least I hope, that the game wasn't designed with people forever chasing equipment their own level without any success in mind.
So...what are your views on this? Is it a problem for you or not really? Does it depend on how many hours you put into the game? If it is an issue for you, how do you deal with it?