No, it wouldn't; and that would still make traders the least-effective healing class in game (I believe MA's team heals have a seven second recharge.)Originally posted by Dhurdahl
So instead demand to get that DoT time instead!
If it's 10-20 it would still make teamheals usable!
Workable options would include having the duration of the dots be additive, increasing dot damage, removing the dot effect altogether and just zapping the trader for damage, etc. But any "lockup" effect at all, longer than five seconds at most, would drastically weaken the class to a level that would be utterly unacceptable except in comparison to the change as proposed.