There's nothing to fight for. Oh sure fighting in 2HO and 4HO is FUN, but if you lose, big whoop de doo, you never have to go back there. Seeing as how side changing OPs are a thing of the distant future, if ever, I suggest this. Allow 75+ or 100+ or 150+ or whatever characters to PvP against the opposite side, but not neutrals, anywhere except Newland, Borealis, static dungeons, and mission areas. Thus, a clan invasion of Omni-1 or an Omni invasion of Tir or Home is made possible, while newbs remain safe, but can assist by healing or buffing the members of their side. True, this would create enormous potential for lag and zone crashes, I think it's at least worth a try.