Rant Part 1
Today I convinced a level 50-60 group to let me drag their arses to the Foreman Dungeon out in TLR. I've never been there before, neither had they. It was a complete ADVENTURE! Just getting there was the most fun I've had in weeks. When we get there we realize its IN and Omni controlled outpost so we were gonna have to go in Mission Impossible style.
We find the entrance and out of nowhere a guard rushes us hitting us for 230+ damage each. Now at level 50 there is no hopes of beating a guard like this. 3 of us die. Only one of us decides to trek back... ME. So now we have a group of 4 who just REALLY want to see this dungeon.
So we sneak in, rush past the guard. Only to be greeted on the other side of the zone by 4 level 53ish guards beating the hell out of us with fire AC guns.
Now I am to understand this dungeon is for level 30-70 people?
HOW?! How the hell is a group of level 30's going to survive the trek INTO the damn dungeon. Am I to understand everyone level 30+ has a freakin yalmaha and a level 200 weapon?
FunCom I just wanna play a damn dungeon. Have you ever seen Crushbone in Everquest? Have you ever taken a trip into SplitPaw? Why dont you guys shell out $40 and play Everquest for a month and take a REALLY good look at how they do low level dungeons.
Just try and grasp how to design a good dungeon, Verant had it right. Then go back and revamp your dungeon design.
Rant Part 2
What the hell is the point of playing Clan anymore? Where are clan organization bonuses? Where are some underground advantages? Why are all the low level dungeons surrounded and accessible only to Omni? As if Omni didnt have enough advantages already with their employee discounts and better selection of equipment. Get on the freakin ball here and make this game more than, Get Mission, Kill Things, Buy more stuff.