Here is the bug:
Titan Physique: http://antiguardians.org/itemdb.php?...ano=1&id=29254
+416 Hit Points QL 113 (533 BM - 515 MC)
Survivor's Resilience: http://antiguardians.org/itemdb.php?...ano=1&id=95693
+361 Hit Points QL 139 (656 BM - 621 MC)
Maybe it's just me but it sure seems wierd that even IF a soldier upped his BM skill to use either of these that you would get penelized for raising it higher the 533 since the highest Nano raises your HP LESS.
Sounds like a bug to me.
PS - If a dev feels it necessary to double the HP increase values and hence making them almost useful while making this fix, i'm sure everyone would support the action as a good move.
On a side note: Please either add the missing "0" to the 60 in this nano or just delete it. http://antiguardians.org/itemdb.php?...ano=1&id=29245 It is really silly to spend all that effort in a team of soldiers to only get a 6 pt reduction in damage for ALL those NCUs.
Thanks.