Ugh, a lot of ideas about improved dammage, some stupid some imposible.
Mean Assassinate & DS perks - if they are doable at 50% of target HP it should be extreamly Nerfous in PvP mode, think before wish somethin)
Better rifles - cool , but it will never happend I think.
Better nanos (Ruse 4 with Crit Decrease) - same
Better Mimics (20 min Hostile + 20 min friendly) - same
One more idea by me for adddamage
Multiple AS if you arnt agroed in team, if solo use "The Repressor" (need to work in solo) target is blinded for 1-2, time to aim and AS. It will decide all problems with Damage, Im sure. Everyone can decide wich weapon to use SPS - often ASs or Joy harder normal hits and rare ASs.
No new rifles, no new nanos. But the decision is in FC devs