I know you are neither a newbie or a 5-year old 'carebear' =) and I respect your opinions.Originally posted by CocoClown
It's wrong to assume that those who don't want 25%-0% everywhere are simply mentally immature. There are people who wish to be able to interact with people in ways which don't include non-consentual PvP.
My personal opinion is that those who DO want 25-0% everywhere are of the 5 year old mentality and will leave for Shadowbane. But, I know that this isn't the case, so I'm not going to start hurling that accusation around.
I do not want the entire planet to be a PvP zone, and I am neither a newbie OR a 5-year old 'carebear'. Please do not try to undermine my opinion by simply saying that I am.
I guess I'm just the optimist. Everyone else here seems to be so very pessimistic. I see full 25% zones as people hunting and claiming spawns. I see epic battles in the 75+ leveling zones. I see the non-pvp people doing exactly the same as they are doing now. Getting missions for BS/PM in NL (both should be 75%) and running them over and over and over. I see omni newbies running around in omni forest with no fear that a level 5 clanner could even get to omni forest let alone "GANK" people there all day.
I see the level 25-50s hanging at lush OP getting groups and going out to exp in the typical spots.. Then seeing a clan group already there. Then a fight between the two for leveling rights.
A level 150 clan would not be in omni forest killing newbies.. A level 150 clan would not be in lush fields killing the typical people there (level 25-70). I could see a level 150 preying on the level 75+ at 20k. There would also tons of high level players in 20k and also a shout from omni trade.
This would be such a blast.
I don't think you can compare UO with AO because the game mechanics are totally different. Any player can be killed by any other player anywhere (which would be 0% in AO. I don't like this and see this as a political conflict. World should be 25%). There are also no limits on who that can be attacked. A person can have a power leveled 7x gm mage and kill a no GM played 2 week miner. Characters can be based 100% on non-combat (miner/weaponsmith/tailor/tinkerer) and be slaughtered by those that are nothing but combat. In AO everyone has to fight to level and have weapons available to fight back. Be a big bad PK in UO and fight a GM miner. You could be the worst pk and the world and still win. That is what is frustrating. That is why the 'carebear' server is so popular. There are side restrictions in AO and there are actually very restrictive level restrictions up to 75. (I feel there should be a 75-125 level restriction and a 126+ level restriction.. but that is just me.)
Battles between people/teams that don't have UVC/ESS/DOC buffs would be so much fun =)
Again just my opinion on the matter.