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Thread: Constructive Suggestions. ;)

  1. #1

    Wink Constructive Suggestions. ;)

    Hi-eeeeee.

    Don't worry Funcom, this costumer won't flame u and cuse at u and call u a stupid company yadda yadda yadda...i'm here to be constructive.

    Concerning the crit buff nerf.

    Like Mr. Godager wrote in his team guide thingy...

    "MA: Crit buff"

    Crit buffs is the ONLY reason why we aren't replaced by enforcers.
    If u add those extra lines of crit buffs for group members, it will prolly only be a 4 percent increase, thus halfing the chance of a crit, done by team members. But isn't this what grouping is all about? Doing enourmous damage?

    It's not a harsh nerf at all since MA's are still to keep their crit buffs. But i'm sure crit buffs will greatly promote teaming, specially in team missions where the heat goes up alot. Besides... crit buffs safe ammo...

    I udnerstand that it somewhat overweights the might of NPC's..even red ones..if 6 players in a group all have a crit buff.

    6 times 8= 48 percent. Every third/ second hit is a crit.

    But this will greatly encourage poeple to group.


    As for the nerfing of krys knives:
    I understand that u poeple r nerfing kryss knives, due to the fact that they can be used to "twink" level 1 chars to give them a head start.... But making them No drop will ultimately turn them into a "dlete immidiatly" item sicne they don't sell for anything. If u wish to do this, please give us a reason of why this useless item even exists in the game? I'd be inyterested if u can combine those "serums" at the general store with krys knives to make like... fatal one time use daggers..that would make Pharmatek even more useful... =)

    As for Over-equipping:
    God bless Funcom. THere will be alot of agents stalking me and popping a bullet into my head for saying this....but PRAISE FUNCOM. =)

    I-P reallocation? THis is the ultimate gift Funcom could give us...honestly..i'd forgive everything they did to us....

    Grid armour: The reason why funcom is nerfing grid armour is due to the "over-equipping policy". If u have lower requirements on the armour then those requirements of what u need to cast the armour, then that means that the armour would be less useful then is intended due to the 20 % penalty.

    =)

    MA's using duel wield Martial art skills......

    Erm... i tried out all possible higher QL MA weapons myself... and my conclusion:
    They are useless. They may make me do more hits then usual, but my damage output is lower. They also suck up alot of I.P. AND they also disable my special attacks. And Doesn't the speed get slowed down cuz it's 40 percent Melee Init?

    If u decide to add a martial arts duel wield skill, why would a MA use a weapon then? nothing more then a complete waste of I.P.. Unless ofcourse u decide to increase the damage output of the weapons EXSTENSIVLY. eherm.. heh.

    I mean..think about it. MA use no weapons..they don't sit in Omni-Ent BB all day trying to buy a weapon for themselves..and if they find the perfect one...heaps of auctions come and u end up paying 10 times more then the weapon would normally sell in a normal shop... Our weapon grows along with us as our Char progresses. =) We don't need updated armour due to our AC buffs. Our crit buffs act as our "full autos".

    Why......WHY in the entire Galaxy, would an MA want to swtich to a weapon, which needs even more skill?

    Please add more MA weapons before adding skills... poeple are very sensitive of "requirements" for weapons as it is.... Thank you.

    And now for Funcom's work...
    A word of encouragement guys. =)

    U have lost alot of Players... - don't worry guys. They were the little kids from next door... their better off else-where. Ur vision does not deserve such ... ignorance. ALOT..belemme..ALOT of players will return to AO cuz no other game can use "I.P. RE-allocation" ( Asherons call... Neocron... other what-nots...)

    HEAPS and HEAPS of trolls on the boards making sorting out and filtering and searching for constructive arguments and debates hard? You poeple have ALL RIGHTS to censor and moderate the messages. Absolutly. THis is not a fascist regime against complaining poeple..this is not a ...moncarchy, ingorning the servants and peasants...

    THis is a company, providing a service. Have any idea how hard such an industry is? Wake up.... Imagine how hurt those peeps r at funcom after yards and yards of flaming..i mean..why is Funcom eating up all this BS? i feel so so so sorry for those hard working skilled poeple.

    So, if u want ur message to get through, write a decent title and be constructive.. like... Chronica..the MA.... or some other very good and decent poeple, who DO help FUncom make the world better.

    But no.... just vent out on Funcom why doncha.... *rolls her eyes*. Their human 2...

    See how human they really are:
    Gaudiger:" Wanna use IP Re-allocation to make ur implants, then move all I.P. to Treatment and base skills and stick'em in? Fine."
    He's not a nerfer.... He's one of us.

    Keep up the good work Funcom. Keep da faith. Oh and this is for Ragnar Tornquist:

    @-------}-----,------'----------------

    Ur a visionaer.

    -Natelie, MA 67
    Roobie- Kah Wan.

    P.S.
    I.P re-allocation will leave other RPG games have their jaws laying on the floor. Set an example. =)

  2. #2
    grid armor issue is not about overequipping. or rather, you have to OE a grid armor to benefit from it. consider this:

    due to skill caps, and dark blue nano skills (lower cap) a fixer would have to pass the lvl150 cap to be able to self cast grid armor mk 2. at that lvl mk 2 is useless... it has been so for quite some lvls... say since lvl 120 to say it the kind way.

    i love OE nerf.

    grid armor will not unbalance any aspect of the game if left as it is. i never heard anyone complaining on fixers are hard to damage in pvp. we're hard to kill sometimes, but its due to escapes, not grid armor.

    edit: grid armor mk 2 is a ql 90ish nano... just mentioning it...

  3. #3
    In all fairness, I must post this.

    I could self cast MKII at level 125.

    The point at hand is not self casting though. It is the fact that we are HUGELY penalized by the fact that to use the higher versions of Grid Armor, we will be forced to spend FAR more IP then ANY other class must do to use their armor of choice, all the while they are STILL more combat effective than Fixers are.

    PLUS. And this is the great new revelation here. NO OTHER GODDAMN ARMOR WILL BE ABLE TO BE DEBUFFED OUT OF EFFECTIVENESS.

    Ransaks, Depreives and god forbid, Nano Shutdown, will all KILL Grid Armor since the reqs are SKILLs and not basic Attributes which can only be debuffed by 20 points.

  4. #4
    Aaaaah. Don't you just love it when one of the "class fixes" get's nerfed a few months later? I do. I'm waiting for them to tell Engineers that Beacon Warp is not working as intended, and is really supposed to warp the Engineer to the team member. But what about the team version u ask? How would that work like that?

    Ever read Hitchhiker's Guide to the Galaxy?

    Improbablility Engine. That's all I gotta say.

    Patch notes - 14.8

    Nanos:
    Fixed the engineer nano "Beacon Warp(Team)". Previously it would warp your whole team to your location. This was incorrect and has been changed to work as intended. It now warps the Engineer to each team member individually, and then back to his original spot, all in about 10 seconds. Sorry for the mixup.


    I can almost see it......
    Nakomis
    101 Opi MA RK1
    In Search of a Friendly Helpful Guild

    Wistler
    53 Sol Engie RK1
    President of NFC

    Catch ya planetside...

  5. #5

    Aye. i agree

    Yes, sowwy bout that. I do not know much about fixers so i shouldn't touch to much in that area. But then again, They could make Grid armour a "Unique Item".

    Make it a "Monster armour" + "Human armour", ONLY specs needed is to summon the armour, but to wear the armour, it should be lower,without being affected by the over-equipping panelty, since a fixer can buff up their nano skills and summon it and equip it to even make use of it since it is a "wee bit better then ur current QL armour" (cheaper 2) Besides... it's No Rent/ No drop right? So it can't be used for tweaking..and if it's not..well..TATA, a suggestion here. lol

    But i heared ALOT of fixers and poeple say that it wouldn't hurt the game balance, as stated above. I hope funcom get's to read this post... Makes sense doesn't it?

    I mean... it has been justified by the person who replied to my post. =) (Unless someone can counterjust against it)

    As for Engineers and warp beacons..... *leaves her finger from that area* *shrugs* lol.... Never been teleported before. So no comments....

    And...i been thinking.... We have all gone through thsoe days when we warped out of the grid..and BHAM! aimedshot for 2685 points of Projectile damage.... I hated agents at that time..... but believe it or not...... It's more realistic and i'd rather FUncom de-nerf aimedshot.....

    I don't play a agent..nore ever had a agent as a friend... i have been sniped 5 times before..specially at 20 K... But belemme..whenever i come out of a mission and head to the grid.... my heart starts pounding.....
    With snipers... POLITICS plays ALOT of role...

    SNipers fuel the conflict...... I stricly think agents should get their birth right back..... Agent's weapons aren't DAT good... they should atleast get a VERY decent aimed shot thingy.. i eman... Mayby it's just me but... Agents+Spy+Rifle specialisation= Sniper to me. THose lil ninja-suited shadow-figures with oversized guns? =) I can't imagine a SNiper NOT being able to kill a person with 1 shot.

    I understand why it is nerfed... it ended MANY agen;t's carriers..but to be honest...the world seemed SO MUCH MORE real with aimed shot un-nerfed at dat time.....

    Just my point of view, so please don't flame me.

    If u head to 20 K after gathering 40 k or More.. (alot of XP depending on level)...and get sniped by a CLanner SNiper... then u truely hate all clanners...... u wanna absolutly massacre the next agent clanner that u see cuz of the image they give u and Vice versa..... wouldn't this add to the game dynamics? Open up a Anti- Sniper guild..like..OCIA. lol Omni Counter- Intelligence Agency. =P

    See what i mean? And there would be MUCH more poeple on the "wanted list"... players create their own missions with rewards wanting that Sniper Perma-sniped himself. =P

    Be known as the hero who kills all snipers... or be the famous evil villain who sniped 7 omni-tek officials at once.. and much much more.....

    Right now...it's all just...boring a bit... Go to a mission.... go home..... go to a mission..go home... in a hurry/..no time to chat... Late at night..go to work... DULL.....SO DULL. =P

    - Fan girly
    Natelie, 56 MA
    Roobie-Kah-Wan

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