I right-click on a NCU upgrade. The first lower-QL NCU upgrade that the program finds is replaced.

I right-click on a better belt. The program either swaps out the belt, or gives me a 'warning, this will un-equip all deck upgrades. If yoiu dont have free space in your inventory you will permanently lose your NCU upgrades' message so that i can confirm i want to do this.

This makes sense to me. I bet it makes sense to most people. I bet it even isn't that difficult to implement. So why isn't it like this?

The way it is now, you have to specifically unequip every NCU upgrade you wish to replace. How many people have bought several NCU upgrades, right-clicked on each, then discovered that you just re-replaced repeatedly the same deck slot 1 NCU over and over? How about every person I know who plays AO?

Obviously then, this is unintuitive to several people. Unintuitive == poor design. Can someone in the Dev community take the 30 minutes it will take to fix this?

Manzuri