You would be right if the Program Classes didn't need an active skill check that gear users don't. However, the scenario you describe for progam classes is really all they want to see happen for gear classes. You want to use the uber gun? then have the program actively running.Originally posted by ImaGideon
Guess what, you NTs and Engis and other Nano users can and often do "overequip" in a similar way.
How do you think NTs a bit over 100 cast their little nuke, or how do you think the engineers cast their slayer droids ?
Exactly by the same strong type of buffs like weapon users. You get your Meta +50 mastery, +90 infuse with knowledge or +140 mochams gift and engis often use mastery/infuse + wrangler to get their slayer pet.
That means nano users like engis can overequip the most of all players, wrangler+meta buff to get a pet that nearly can't be killed and never times out and makes them more powerful than any other player can ever dream of.
If you refuse to team up with a meta to refresh the nano buffs every 45miutes, then that is your problem, but don't say you can't overequip, or that you don't overequip, you do, just in another way than weapon users.
simple. You just proved the opposite point my friend.
Profit