Originally posted by zeroframerate
Uhhh, Snarf, you're clearly not even reading at this point. Maybe if I type in all-caps (the language of the immature and angry), you'll understand better.
Here goes! Apologies ahead of time to other readers, but this is just too funny.
OKAY SNARF CAN YOU READ THIS? OKAY HERE WE GO. I HAVE NEVER SAID THAT LEVEL AFFECTED THE ACTUAL COST OF THE BONUS YOU PURCHASE WITH IP. HOWEVER IF YOU TAKE A LONG-TERM LOOK AT IP COST FOR A SKILL AT A CERTAIN LEVEL, THE AMOUNT OF IP NEEDED TO PURCHASE A SKILL UP TO THAT LEVEL DECREASES AS YOU GO HIGHER IN LEVEL. PLEASE REFER TO MY PREVIOUS POST IN THIS THREAD FOR THE COMPUTATIONS. THANK YOU.
Wowzers that's ugly to type in all-caps.
Zero. you are misleading with your words.
Let me clear things up for you.
It costs more IP to play the game from level 1-100 then it does to Wipe IP for a level 100 character because of the bonus to skills that Ablilities give. An IP wipe would cause high level characters to allocate all points to abilities first, press accept, and give them a HIGHER STARTING BASE for skills then they would have had they started from level 1, without the extra cost in IP.
My Example is my 56 pistol skill (only gained through base abilities) costs 8 IP to take from level 56 to 57. A level 1 Nano NT that pumps his pistol skill 1 point will cost him 8 IP. Yet he is nowhere near 56. Thats the problem.