I don't think I saw this anywhere else on the board- excuse me if I missed it.

This bug has been around for ages and no one seems to complain about it...

In the indoor cave-type missions, the doors that are actually vines that open like curtains do NOT allow targeting through them. EVEN WHEN THEY ARE WIDE OPEN. This is a serious issue.

I know the portal engine probably sees them as closed because you're just tweaking the maps, not really opening them. This is pretty and all, but as an NT, the way I stay alive is by targeting a mob before it knows I'm there and hitting it with a 500 point nuke that takes 8 or more seconds. The second I cross the portal (even in sneak mode) the mob becomes aware of my presence, ruining my attack. The sneak attack is the only way to level the playing field enough to win against yellows (sometimes greens) NT's are not physical fighters - we can't just pounce in and start pounding mobs (especially when root in a small room is useless)

As an artist, I appreciate the asthetic value of the doors, but this is hurting the actual FUNCTION of the doors for an effect.

That's wrong.