I feel that the restrictions you mentioned are way to harsh to be implemented. You speak of over-equiping like the people that do it are crawling around in shadows and just looking for ways to destroy the game. People that over equip are often the most dedicated players and are ready to spend the time and large amounts of credits it takes to get them into that nice set of armor or new weapon. It sounds to me like the dediated people who only want to destinguish themselves by making them better are being punished. We need over equiping, I mean does anyone here mind if a doc heals you for 700 instead of 400 when your in that close fight when if you die you will lose a million xp? The only way I would consider stopping over-equiping is if you lower the difficulty level of mobs because in Dav there are mobs that are yellow and green to me @ lvl 99 and there hitting me for 600 and 700 fix that kind of stuff and I may consider.
thanks