As for the fixer nerf... nah....... they're reduced to 1 hp when they grid, so the lucky folks with DoTs(MAs, Docs, Agents) would still get the kill. Fixers are the masters of evation, let them be. Running should be an option, but the current methods and use/abuse of it should be looked at.
Say, I get out of range and jump in my Yalm and fly sky high, I'm not allowed to zone? It's his damn fault he didn't kill quick enough. lol
btw, do you really trust FC to do something like this? They fix one thing and break another.