I would like to see conceal work like this:Originally posted by Cosmik
Ok, I've got an answer for you guys now. We're still looking into Concealment, working out what works and what doesn't. It's improtant we come up with a solution which is not a quick fix that inadvertently causes headaches. So, the short answer: we're still looking at it.
However, I'll use this opportunity to ask you guys what you think would be a good fix. How would you like to see Concealment used? Throw in your input, I'd love to hear it. I'll also be passing it onto Gaute personally
IT is the primary skill an agent has and should be used as pets are used for MPs/Engies/Crats - IT should be a powerful tool that other's envy as only agents can really RAISE their conceal to a very high level.
1) When doing missions, conceal never just "goes off". If you are seen, you should have the chance to run "out of the line of sight" and then conceal again.
2) There should always be perception vs conceal checks, and make the mobs have REALISTIC perception levels. Honestly the only thing that should see a maxed out agent is another agent so a Veteran Clan Spy should have a CHANCE to see you, other classes probably shouldn't.
3) agents are COVERT, why can't we sneak into missions, unlock doors/go through water etc without conceal staying? IMO only combat or a perception vs conceal roll should break my conceal. You say they can hear me, so what if they can't SEE me they can't attack!!!
4) I would like to conceal work in enemy cities against guards. How can agents get intelligence if the guards blast us? Again if we do something to attack that breaks. IE in 2ho if a clan agent is concealed and guards don't attack, as soon as they attack or get attacked, that conceal breaks and the guards can step in.
5) When missions goto stealth setting i want this to have more RP stuf for agents. Make our conceal more about just getting cash from missions, high level agents get/have more cash then we will ever use, we like to sneak to FEEL like we are agents.
Basically make conceal a skill worthy to have, I would like to see shadow bonuses/night bonuses, as well agents should have a special SHADOW CLOAK (maybe other lesser sneaking classes would like this too) I mean you made a 1k token board have +200 conceal, why not a cloak that is rare or you can only get with a certain title. Doctors have omni med suits where you can get +80 to treatment/firstaid by wearing it, how about a cloak that does something similar.
Make conceal more worthy, maybe take the stacking agent/adv buffs out, but make a 1000 conceal worth somethng special.
Lastly FIX cloaking devices, they are broken.
Canidy
LVL 112 Agent
EDIT: Just wanted to add, that putting IPs into nano skills for the RUSE line is useless with conceal being useless, if you didn't notice, they are the opposite skills used for the combat line: Agents basically have a choice: Ruse 3 or Unexpected Attack/Take the Shot. Getting both requires a MUCH higher level as the IP investment is massive. For those agents who invest in the RUSE line to get their Conceal up, that skill should work - basically we are deciding on being SPYS rather than assassins...hope you see my point.