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Thread: a few ideas not out of the ordinary and quite useful stuff

  1. #1

    Lightbulb a few ideas not out of the ordinary and quite useful stuff

    this may be my first post upon this forum but i have been in the game for quite some time and have been asking around over the past few weeks about ideas that would be of great use this are mainly proffesion based nano skills or changes etc.

    Doctor: Above anything else the doctor should get a ressurection nano, all other MMORPG's have healing classes that all possess this ability if not this, why not a rezz effects healing nano?

    Fixer: The ability to pickpocket from mobs on some occastions they can pickpocket rare items that would only be obtainable via pickpocketing.

    Trader: Haggling ability to gain more money from selling junk to the vendor or lower price on items in the vendor!

    NT: an area nano that freezes everything allowing time for the nt and his/her team to escape the nt and team members cannot attack during this nano and it cannot be cancelled as its classed a hostile timed.

    Soldier: A beserk rage nano ranged int and crit % are increased for a short period of time upon nano cancellation/time out nano skills are locked down for a period of time and ranged int is decreased by a specific amount for a few seconds

    Crats: The ability to travel into opposite conflict areas without being aggroed by guards and other NPC's if unarmed, also a second assistant droid they can summon to go and buy nano chargers, treament kits, ammo etc while they carry on about there duties (it could opperate as a portable vendor)

    MA: Kick either more often in combat loop or it could become a move activated like brawl that does more dmg but takes longer to charge and is only availble to MA's also an attack much like dimach that takes longer to charge and can kill in one blow.

    Adventurer: Increased ability to navigate maps with ease, areas only an adventuer can access or simply new areas that only they can find! also something different other than pit dragon, dragons are wayyy too comon as a final form how about a gender specific form like banshee for female and minotuar for atrox and males

    MPs: Mind reading ability, detects mobs hp, aggro, and increases dodging capabilities.

    Eng: weapon building fixed and armor building integrated!

    these are just a few proffesion ideas tell me what you think and if FC reads this boards if you like em take em on board!!!

  2. #2

    Re: a few ideas not out of the ordinary and quite useful stuff

    Originally posted by Lilbob

    Doctor: Above anything else the doctor should get a ressurection nano, all other MMORPG's have healing classes that all possess this ability if not this, why not a rezz effects healing nano?
    Wouldn't work in game mechanics. I'd rather see a "Nurse" pet that recharged nano, like a humidifier.


    Fixer: The ability to pickpocket from mobs on some occastions they can pickpocket rare items that would only be obtainable via pickpocketing.
    And players in PvP zones.


    Trader: Haggling ability to gain more money from selling junk to the vendor or lower price on items in the vendor!
    Hm, probably. They have their own store. *shrugs*


    MPs: Mind reading ability, detects mobs hp, aggro, and increases dodging capabilities.
    MPs are already more doted upon than a powerful politician's mistress.
    Aleksei "Zagadka" Garcia - Savior, Council Clerk
    Cindi "Razishlyat" Bolieu - Advisor Eternalist

  3. #3
    moving on..

    Enforcers should gain a stun effect when they hit with the girder or hammer this only happens every so often like birdofprey

    Doctors should get a nano that makes mobs forget them (like the trader and crat calming nano in area effect)

    Engineers should be able to tweak guns in the field to increase dmg output, speed of gun fire, chance of crit on the weapon this could work like:
    Dmg output inc: speed decreased
    Speed increased: dmg output and crit chance decreased
    Chance of Crit increase: Speed decreased drastically
    this could be use as permanent or short term.

    Agents are supposed to be masters of sneaking and infiltration give them FP: opposing side, disguises them as clan if they are omni or omni if they or clan or they can select if they are neutral.

    Crafting of Status adding Jewellry like rings of power and bracers or if a certain jem is obtained and inserted in a bracer it adds shrinking or growing effect to it.

    More NPC interaction instead of just saying a few words just about every NPC has something different to say even the ones that walk around. Some could even have something for you to do and will reward you.

    More encouragement into roleplaying its supposed to be an rpg encourage people to roleplay, they dont have to but they could miss out on things if they dont!

    just thought id share a few more ideas.

  4. #4
    Meow
    mmmm Lilbob......
    yes.......
    meeeeeooowww

  5. #5
    AGGRO DEHANCER

    Please, dear god, FC, give some love to the support professions... you made us to not fight very well, and much of the time, we can only fight for so long (like, until a Doc runs out of nano).

    As a compliment to the Aggro Enhancer, how about an Aggro Dehancer that lowers the mob's anger at you and gives it the possibility of switchign to something with higher aggro?
    Aleksei "Zagadka" Garcia - Savior, Council Clerk
    Cindi "Razishlyat" Bolieu - Advisor Eternalist

  6. #6
    Trader: Haggling ability to gain more money from selling junk to the vendor or lower price on items in the vendor!
    They already have this. Traders have a line of self-only (nowadays) comp-lit buffs, the higher QL ones being quite substantial. High comp-lit = lower item purchase cost/higher re-sell value. It's not huge, but it adds up (try it out with, say, a yalmaha and you can easily see the price difference).

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