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Thread: Rage Is Broken!

  1. #21
    The most annoying part is that Funcom dont answer when it will be fixed. I have the feeling Rage will remain broken like stuns in PvM. Even mails to Support remain unanswered ...

    *Bump*

    *Sigh*

  2. #22

  3. #23
    *Bump*

    Just read the 13.92 patchnotes, nothing about Rage ...

  4. #24

  5. #25
    Here's my bump.

    Can we get an answer from Funcom? Any answer?
    Katelin Arinia Rhees
    Level 220 Enforcer
    Former Enforcer Professional
    Former President of the late Midnight Reveries
    Account Created: 2001-10-08; Account Expired: 2005-02-19

  6. #26
    It's a new day!!
    That means it's time for a new BUMP.

    BUMP
    UMPB
    MPBU
    PBUM

  7. #27
    eMail from Funcom:

    --- Snip ---

    I asked our Testserver person and he replied that the bug is known (I think we all figured that already =) and that there's unfortunately no ETA yet whenever it's going to be fixed. Sorry =(

    --
    Best regards,

    --- Snip ---

  8. #28
    Now not bumping for an answer to when it's getting fixed.

    Bumping to know why the heck it's not a priority?

    Let's hear some answers.
    Katelin Arinia Rhees
    Level 220 Enforcer
    Former Enforcer Professional
    Former President of the late Midnight Reveries
    Account Created: 2001-10-08; Account Expired: 2005-02-19

  9. #29
    nulity is spost to block all debuffs too but it dose not ....

    the resion why rage broke roots before is becase you where taking damamge.... damage = root break....... they changed it so hoistle nanos exicuted on yourself no longer break root thust rage no longer breaks root when you take dammage from it.
    Level 132 Nano-Techniction <---- Retired till NT fix
    Level 72. Engineer <---- why is my pet running the wrong way?
    Level 69. Agent <---- Retired sence Concealment Nerf.
    Level 58. Adventure <---- TONS of lost ip.
    Level 41. Meta.<--- Mp's are too uber.
    Level 30. Enforcer <---- press "Q" and watch tv.
    Level 29. Doc <---- Can't..... Find.... Group.....

    Quote of the week "When people complain equally about all of the classes, then the game is balanced."

  10. #30
    Yes, blah blah, we know about the dot thing.

    Point is, whether it worked as a result of the dot, or as intended (just plain killing off combat debuffs when running, regardless of the dot) it is now broken, whereas it was NOT before.

    Why is it that you only see NTs, Soldiers, Traders and Docs in PvP zones? Hmm....

    I used to go there, but after last night I realized that since I have no way of ever breaking roots, if I get rooted, I'm going to sit there for 2:00 while someone kills me. Doesn't sound like fun, does it?

    Funcom we need this fixed, and we need an ETA NOW


    "When it is possible for one class to consistently and completely destroy another class in PvP, without taking ANY damage themselves, the game is NOT balanced."

    With things the way they are now, I basically get owned my Traders (duh), Agents, NTs, and Fixers, every time without fail, unless they are stupid enough to get close enough to me so I interrupt them. What's in common? Hmm...
    Last edited by Arinia; Mar 22nd, 2002 at 17:50:07.
    Katelin Arinia Rhees
    Level 220 Enforcer
    Former Enforcer Professional
    Former President of the late Midnight Reveries
    Account Created: 2001-10-08; Account Expired: 2005-02-19

  11. #31

  12. #32
    the game was never balanced.

    enfs, and a few other profs, had a pretty good balance though.

  13. #33
    Fix rage... please!
    Cyrus "Othar" Peak

    "The Honored Guard, Serving with Pride, Prejudice and Patience." - Justsabi

    Alamut

    "My body is my Temple."

  14. #34
    *boink*
    Splatmaker

    Proud Ragnarok member

    Splatmaker -- Enforcer
    Darquan --Soldier (Retired)

    "Stop wasting air on my planet" - Meetloaf
    "Aman skattadu wattaman skattadu" - Anonymous crazy little trader

  15. #35
    well after a little discussion with cosmik i got this final reply

    > Hi,
    >
    > The Enforcer Rage line no longer breaking hostile nanos is not intentional,
    > and is a bug. It's one we are well aware of and are fast to fix.
    > So, we hope to get it patched ASAP. =)
    >
    > I hope all is well,
    >
    > Cosmik
    soon i hope ...
    no ETA but at least an ASAP
    Path to Enlightenment
    How to Become a Tester.

  16. #36
    BUMP

    fix rage, cause atm enforcers have to rely on luck in pvp against rooting professions and this should not be the case
    Belgian Linolea Beer, General of Storm
    Fat Nofx Mike, Storm

    (Stay) Don't think
    (Home) Drink your wine
    (Be) Watch the fire burn
    (Safe) His problems not mine
    Just be that model citizen

    Shameless Self-Promotion: Lino's Fan"Art" : AO meets Southpark

  17. #37
    Just use a debuff, hey i know it an exploit but enfs should GET THE RIGHT to use it FC broke it, we will use a alternative.

  18. #38

  19. #39
    Debuffs sorta work, except I tend to RESIST the debuff when rage is already running (which I try to keep running for extra init/speed).

    Amazing that with 600 nano resist, I resist a QL5 general debuff nano about 40% of the time.

    Working as intended? Bah.

    *calms self* OK, this thread is about Rage, Can we get a solid ETA (14.1, 14.2, etc, etc). Numbers are good
    Katelin Arinia Rhees
    Level 220 Enforcer
    Former Enforcer Professional
    Former President of the late Midnight Reveries
    Account Created: 2001-10-08; Account Expired: 2005-02-19

  20. #40
    About time for a

    B
    U
    M
    P


    Can we pleeeeeeeeze get a solid, official ETA on this?
    Katelin Arinia Rhees
    Level 220 Enforcer
    Former Enforcer Professional
    Former President of the late Midnight Reveries
    Account Created: 2001-10-08; Account Expired: 2005-02-19

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