Actually there are much better solutions to the /terminating PvPer problem. This has been discussed at length in several threads. The best is probably to add a 30 second /terminate counter, like the 30 second log-out counter. That would give you 30 seconds to take the guy out on your own. People will still be missed, but much fewer. Some people complain because if stuck they will have to wait 30 seconds, I think that a very small problem compared to the /terminate one.Originally posted by Nataar
This totally defeats the purpose of this change, a simple fix to this cowardly act by players be it the hunters or the hunted, you should implement a system where the last person to attack the player before he goes craven coward on you gets full PvP kill credit and the loot if any is to be had.
Another suggestion has been to make it so that people can't terminate when in a fight, like they can't log out. But the problem there is that people are sometimes stuck in missions and under attack, or at least the computer things they are under attack. Thus they would have to /petition and endure the sometimes long wait since they could neither terminate nor log out. Not good.
Scorus