From the 13.8 patch notes
"The reward for PvP has been changed. You will now be able to loot all items your opponent has gained since last saving."
Does anyone else see this as being a slight problem. PVP is bad enough now... now im going to have lvl 190+ people down my neck killing me in 3 shots so they can get what i've looted recently.
Also what about NO DROPs? Would kind of defeat some of the purpose if I can just say, find a Tlvl 6 shield bracer (which of course my trader found yesterday). All i would have to do is get paid by someone for it (assuing i have not saved), then tote them off to a 25% zone and have them kill me for the item.
The little trophy thing is a nice idea though, too bad everyone saves before pvping except teh unsuspeciing people who are out on missions who get PVPed
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edited to add the message after pressing Enter once i had pasted teh quote :Þ