[ooc]
I have recently been appointed leader of my guild, and left with the dilemma of which direction to take it. Currently we're a small guild. Mostly a small collective of friends that have fun with eachother. We don't have Roleplaying events, we don't actively PVP, and we don't have clearly defined responsibilities and tasks. We do participate in events when we can, and help each other level and get new gear as much as possible. We enjoy eachothers company above all else.
I've toyed with the option of having another larger guild allow us to join them or the idea of going on a recruiting spree. I've bounced the idea around with some of the members, and most of them either "don't care" or "will follow me in whatever decision I make". I've decided to keep it small for the time being. Since this is the first MMORPG guild I've had to lead I've decided to ask everyone on the forums for their ideas.
So my question is...
What do you prefer? What are you experiences? If you run your own guild, how do you run it? If you could run your own guild, how would you run it?
Large guilds
Pros: Buffs for free. Always find a hunting group. Guild tax system helps out a lot.
Cons: No one knows each other. Guild chat is crazy. Micromanagement is a must. Typically PVP or Leveling oriented.
Small guilds
Pros: Everyone knows each other. Tighter friendships. Easier to manage. Less chance of recruiting an idiot or an ass
Cons: You have to buy buffs sometimes. When someone leaves, it hurts a lot more.