I found this in some ancient archieves dealing with combat entitled Murphy's Law's of Combat. I thought the community would like to hear what Murphy had to say. (credit to a post by Templus for making me think of this). Feel free to add your own additions to Murpy's work, update for the current times.
Since the war is on........
1. YOU ARE NOT SUPERMAN. (Superman is an ancient earth hero who flys like an MP and is tough like an enraged enforcer)
2. RECOILLESS RIFLES AREN’T.
3. SUPPRESSIVE FIRE WON’T.
4. IF IT’S STUPID BUT WORKS, IT’S NOT STUPID.
5. DON’T LOOK CON****UOUS, IT DRAWS FIRE.
6. NEVER DRAW FIRE. IT MAKES EVERYONE AROUND YOU NERVOUS.
7. WHEN IN DOUBT, EMPTY THE MAGAZINE.
8. NEVER SHARE A FOXHOLE WITH ANYONE BRAVER THAN YOU. (People used to dig in the dirt to hide from the enemy fire)
9. ALWAYS KEEP IN MIND THAT YOUR WEAPON WAS MADE BY THE LOWEST BIDDER.
10. IF YOUR ATTACK IS GOING WELL, IT’S AN AMBUSH.
11. IF YOU CAN’T REMEMBER . . . THE CLAYMORE IS POINTED AT YOU.
12. ALL FIVE SECOND GRENADE FUSES ARE THREE SECONDS.
13. TRY TO LOOK UNIMPORTANT. THE ENEMY MAY BE LOW ON AMMO.
14. IF YOU ARE FORWARD OF YOUR POSITION, THE ARTILLERY WILL BE SHORT.
15. THE ENEMY DIVERSION YOU’RE IGNORING IS THE MAIN ATTACK.
16. THE EASY WAY IS ALWAYS MINED.
17. THE IMPORTANT THINGS ARE ALWAYS SIMPLE.
18. THE SIMPLE THINGS ARE ALWAYS HARD.
19. WHEN YOU HAVE SECURED THE AREA, DON’T FORGET TO TELL THE ENEMY.
20. INCOMING FIRE HAS THE RIGHT OF WAY.
21. NO COMBAT READY UNIT HAS EVER PASSED INSPECTION.
22. NO INSPECTION READY UNIT HAS EVER PASSED COMBAT.
23. TEAMWORK IS ESSENTIAL, IT GIVES THE ENEMY OTHER PEOPLE TO SHOOT AT.
24. IF THE ENEMY IS IN RANGE, SO ARE YOU.
25. FRIENDLY FIRE ISN’T.
26. ANYTHING YOU DO CAN GET YOU SHOT . . . INCLUDING DOING NOTHING.
27. MAKE IT TOO TOUGH FOR THE ENEMY TO GET IN, AND YOU CAN’T GET OUT.
28. TRACERS WORK BOTH WAYS.
29. THE ONLY THING MORE ACCURATE THAN INCOMING ENEMY FIRE IS INCOMING FRIENDLY FIRE.
30. RADIOS WILL FAIL AS SOON AS YOU NEED SOMETHING DESPERATLEY.
31. WHEN BOTH SIDES ARE CONVINCED THEY ARE ABOUT TO LOOSE . . . THEY ARE BOTH RIGHT.
32. PROFFESIONALS ARE PREDICTABLE, BUT THE WORLD IS FULL OF AMETURES.
33. ALL-WEATHER CLOSE SUPPORT DOESN’T WORK IN BAD WEATHER. (This refers to things like armed Yalms dropping bombs on enemy)
34. THE BURSTING RADIUS OF A GRENADE IS ALWAYS ONE FOOT GREATER THAN YOUR JUMPING RANGE.
35. THE ONLY TERRAIN THAT IS TRULY CONTROLLED IS THE TERRAIN ON WHICH YOU’RE STANDING.
36. THE LAW OF THE BAYONET SAYS THE MAN WITH THE BULLET WINS. (There was a time when you had to be really really close to use melee weapons)
37. REMFS (REAR ECHELON MOTHERF#@!%&$ , OR NONCOMBAT TROOPS) ARE EVERYWHERE.
38. THE BEST TANK KILLER IS ANOTHER TANK. THEREFORE TANKS ARE ALWAYS FIGHTING EACH OTHER . . . AND HAVE NO TIME TO HELP THE INFANTRY. (The tank's they are refering to are these vehicles like juggernaughts)
39. PRECISION BOMBING IS NORMALLY ACCURATE WITHIN PLUS/MINUS ONE MILE.
40. CLUSTER BOMBING FROM B-52S IS VERY, VERY ACCURATE. THE BOMBS ALWAYS HIT THE GROUND. (Obscure reference to a airplane that dropped bombs)
41. MURPHY WAS AN ELEVEN BUSH (11B IS THE ARMY JOB CODE FOR BASIC RIFLEMAN). (Even more obscure reference to the way soldiers were coded in some ancient army)
42. PERFECT PLANS AREN’T.
43. THE EASY WAY GENERALLY GETS YOU KILLED.
44. THE SIDE WITH THE FANCIEST UNIFORMS LOSES.
45. ARMORED VEHICLES ARE BULLET MAGNETS, A MOVING FOXHOLE THAT ATTRACTS ATTENTION.
46. IF YOU ARE SHORT OF EVERYTHING EXCEPT THE ENEMY, YOU ARE IN COMBAT.
47. NO PLAN SURVIVES THE FIRST FEW SECONDS OF COMBAT.
48. AMMO IS CHEAP; YOUR LIFE ISN’T. (Obviously written before reclaim tech)
49. IT’S EASIER TO EXPEND MATERIALS IN COMBAT THAN TO FILL OUT THE FORMS FOR GRAVE REGISTRATION.
50. IF YOU CAN’T SEE THE ENEMY, HE STILL MAY BE ABLE TO SEE YOU.
51. FINAL PROTECTIVE FIRE DOESN’T.