Gelder = Redleg = Can't read box
Quote:
Originally posted by Gelder
The "so-called" bug is the lag latency between the server and the client, Funcom is highly aware of the problem, but has not really a solution to it as many of the players live in USA and ... are actually playing on modems.
If you are playing over a modem, sorry, but then you have no one else to blame than yourself.
That is one of the most ignorant statements I have read in a LONG time. (even counting Derisor's)
Have you looked on the sys reqs on the box for AO Mr. Gelder? Hmmm, seems not hence the ignorant statement. Say more so I can giggle.
<<<EDIT: add Snoozen to the 56k is ur fault category. Read the box girl>>>
THIS IS NOT ABOUT LAG/MODEMS
I've seen this happen multiple times in team missions. It has nothing to do with lag. An invisible mob will attack, but the victim doesn't know anything until they keel over. The rest of the team goes "wtf?!?" and runs for the zone. The one time we didn't have to zone was when the engie's bot killed the mob right after the team member died, the bot walked out of the wall where it had been hiding, and we all got xp. This only happens in the large rooms and mission type (cave, building, etc.) doesn't affect whether it happens or not.
If it was a lag issue, an entire team would not see (or not see, as the case is) the same thing. Personally, I have a cable modem; and it's not Cox! I'm on RK-1 if that helps.