Originally Posted by
Windguaerd
This is an endgame encounter, which should CERTAINLY not allow ANY of the 3 mobs to be calmable. I have a 220 Crat which I enjoy, and I know that being able to calm ANY of this mobs, is without a doubt OP. Not just in the 12-Man instance, but elsewhere, the nano which you dislike so much, makes a crat OP'ed to the point which in most situations removes any sort of challenge, and I don't think you want any profession to be the "ah, the easy prof where I won't need anything but stuns and calms to own anything, no need to share loot, depend on other profs in a team, I am a god".