The New Online Manual (Apartments)
Hi,
I would like to see a bit more on the subject of apartments. When I read the current manual, I had no idea that it was really not that important to get one immediately. Following the manual, one gets the impression that one should settle in before leaving the backyard. It would have been best if the manual stated that apartments are not changeable, so the new citizen should play for quite some time in different playfields, etc., before deciding where to settle in - unless the option to move to another apartment will be implemented soon.
My 5 cents on this matter
A lot of things have passed the line already, but I do believe it wise to let new players be warned about professions and the breed that go along. Don't just give the preferred breed, but also discourage the non-preferred breeds all the way to infinity. When I felt like being an enforcer once again, i rolled an enforcer, a female solitus enforcer. Sure this is harder than atrox, but very much doable IF you have played the game as long as I have.
However, upon entering the trainggrounds, I saw a few odd things there. I saw an enforcer, wearing black clothes and a facial mask, shouting why the H*** he couldn't make a kill. I saw an engineer atrox beating the pulp out of a reet, shouting why he didn't get creds (right, tell them that as well: rightclick the dead parrot to loot it and get the cash)
My point is this, even though the ARKs do a ood job in the traininggrounds, it's impossible for them to help all newbies. And every newb is lost. So plz make it clearer for them how to start of and summon pets and//or equip weapons.
Incllude in the manual the commands they have to give to the guide and guard as well. It's so annoying to seem them try, only to see them resort to profanity because they forgot to highlight the guard or guide...
I think it was said before, but also make sure that they know how to upload missions. The settings for missions is not the most important thing, although you should state that setting it to max difficulty in the beginning is equal to certain death when alone...
As has been said, and i will say the same: DISCOURAGE PLAYING A NANOMAGE CHARACTER AS A FIRST CHAR!!!
Instead, give newcomers the advice to become MA. This is at low level one of the easiest to raise professions, as they have no weapons to worry about, but their fists do it for them.
Explain how there is armor that fits the green base abilities. I have seen so many people complain about their armor being too low, but they couldn't equip higher because of the reqs... I'm talking about an atrox in cyberarmor now....
Also, and i must say i find this one actually the most stressing one personally... Make sure to explain that this is an MMORPG, in other words, all the other characters running around the cities are people, not things you can B*ST*RD or ST*P*D F**KH**D...
It is so annoying to get yelled at just because you are there... I find it annoying to the core. I could start on the PvP areas now, but I won't, I don't want to start a flame here, but some minor guidelines to behavior there might be good as well.
I'll say it anyway... Make sure newcomers understand that not everyone wants to PvP. I hate being called a sissy, just because I don't enter PvP with anyone. I am a bureaucrat, I don't use guns, I'm all defense, no attack whatsoever. Don't start shooting me, it's lame, you'll get a crooked notch on your gun...
Anyway, to get back on track... Advise people about implants, if necessary give them a tool to helpp them out, so they know what the reqs will be after creating an imp...
By now I have set my standard set and know what skills are required, but there was a time where I spent almost 100,000 creds on an imp I could no way no how equip... and I made it from my last cash. Make sure you state the fact that another skill besides treatment is needed.
I've run out of air now, but if I think of more things I came across I'll do another post.
manuals we don't need no stinking manuals
okay so we do , I agree with the need more about the trade skills
and the shops and missions need greater details in the manual
and is off topic I know , but true newbie shops would be a good
idea so newbie can go by equipment they can use.
some days a newbie can not find a gun to save their life :(