Originally Posted by
Gatester
All this asside, I think you have a problem with the way you are considering PVP. You seem to base it solely on the perspective of an individual player, an attacker, when, as a necessaity of it's definition, PVP involves at least two players at all times. You cannot describe what makes one player happy while denying how the other player or players feel in that situation. If you did, we would have things like players who could kill flagged players without you being allowed to fight back. One player would potentially enjoy this, but this does not suddenly make it ok because the other player would clearly be unhappy with that situation.
This is how you balance PVP, you have to take all the involved players into consideration. PVP is at its best when both sides have a satisfying and fulfilling experience, not just one. This is an opinion but one I believe quite strongly when it comes to PVP.