Don't nerf LLTS, add cap to crit % chance
Just a suggestion. What if, instead of nerfing the LLTS (Which would make people unhappy), funcom were to just put a cap of 20-25% crit chance? (Maybe more, maybe less, but teh specific number would be Funcom's job) That would fix all the possible problems that LLTS's are giving... people with 50% crit chance and all. Anyone else think so?
Hayake you are FULL OF IT
Let's talk about unique profession abilities for a moment. I play a charming, mezzing, fearing crat. Reflect on your absurd statements about the poor crit-gimped MA in that light for a moment. NOT ONE OF MY CHARACTER'S PRIMARY ABILITIES IS AVAILABLE IN PVP. NOT A SINGLE ONE. Your arguments are so disingenuous as to be laughable. The whole game, for better or worse, revolves around damage and critical hits, yet you continue to make the ridiculous claim that the MA somehow has priority status with respect to crits because of a SINGLE NANO LINE. The simple solution is to cap crits generally and then allow professions with crit nano lines a very small (5% or so) bonus after that. That is the reasonable solution. That is the fair solution. Your replies demonstrate that you are not interested in that kind of solution. You, like so many others in this game, see unfair advantage and then attempt to use every kind of distracting, disruptive trick (see your last post) to avoid a simple direct discussion of the pertinent game issues.
Re: Hayake you are FULL OF IT
Quote:
Originally posted by Suzsu
NOT ONE OF MY CHARACTER'S PRIMARY ABILITIES IS AVAILABLE IN PVP. NOT A SINGLE ONE.
So?
Quote:
The whole game, for better or worse, revolves around damage and critical hits, yet you continue to make the ridiculous claim that the MA somehow has priority status with respect to crits because of a SINGLE NANO LINE.[/B]
Exactly. This whole game does not revolve around PvP.
Maybe you missed it, but MA got nerfed and pretty big time in Beta 4. They have only recently been improved. Now consider that a moment. They were recently improved. That should tell us something about how long ago the profession was examined by the devs, and how the devs decided to change them.
Stop asking for nerfs to anyone. Think about what would improve you, and leave it at that. If you are unable to see improvements for your own character, then continue to play happily along.