Re: Dear Gmuptor: How bout having low lvl twinks to steal loot be considered an EXPLOIT?
Quote:
Originally posted by Abid
Isn't the use of a low lvl twink to work around the pvp system in an attempt to steal loot an exploit? I mean, isnt it?
I consider this harassment plain and simple and think it should be treated as such.
How about just fixing the god damn loot system instead of suggesting more stupid policies and rules? Soon a 500-page book with the laws and regulations of Rubi-Ka would follow when you buy the game....
And no, ninjalooting isn't an exploit. It's been discussed since day 1 and FC has been very clear on it since. Why still bring it up?
Ninjalooting is allowed. If you loose loot, you -do- have part in the blame. Same as with trade-con's. You can, and it's fully legit, cheat someone out of a coat or whatever with fake trades. Hell, even the veteran traders are named "Con Man" .. think about it. It's part of a society.
Hell! with restriction and exploiting consideration
Hell! No, Funcom shouldn’t put a level restriction on Tara dungeon, nor should they, consider that a form of looting exploiting. If you think it is an exploit then prove it. If they managed to get past everyone and get that loot, more power to them. The dungeon is not for just 150 and higher players. If low level players, even under 75 think they can handle the mobs in that dungeon more power to them. I have heard other players complain about the lag with so many players in that play field, and that they arent contributing to the kill. If the players don’t like it, go elsewhere but don’t dictate to others how the game is supposed to be played.
Then if that is the case, then what are level 150 to 200 players doing in the Longest Road Dungeon or Step Of Madness. You can say that is a form of exploiting, getting around the game, just to get those items for an alt or lower level player.
Someone just got over on you, so just live with it. If Funcom does put a level restriction on Tara dungeon, put a level restriction on Step of Madness and the Longest Road Dungeon. I don’t see any of you protesting for a level restriction on those dungeons. Ev
You players are just parsimonious and whiners. I know for a fact that a few of you are guilty of doing the same things on other bosses, even if they are lower level bosses. Granted those dungeons do not have a PVP atmosphere but to have a high level player log in their alts to acquire the loot after the high level kills the boss should be considered an exploit.
I remember the higher level players camping level 50 bosses and griefing the lower levels just to get the crat suit and nelebs robe for their alts, lower level guild members or friends. They would clear the path for their alts or dual log their alts on site after the kill. Oh! But this is acceptable? Not in the spirit of the game it isn’t. Especially if there are lower level players attempting to acquire those item.
Most of the high level players just want extra items to outfit their alts. I have two friends who have alts that are level 100 and have outfitted their alts with the, Padded coat, Shades of Lucibration, Gaily Hood, Virral eggs, Van Horns Vest, various rings and the list goes on. This greatly turns the balance of the game in favor of those players. Shouldn’t this be consider and exploit? Why not consider this an exploit? Probably because you players wouldn’t benefit from it? Those players would not have been able to acquire those items on their own at their level.. So in the spirit of the game how is this fare? Or are the higher-level players thinking? “Well if I don’t do it, then the others will and then I will be the only one that isn’t uber?” Then again you are probably thinking “there is nothing for us higher levels to do” if that is the case, we will see after the booster pack. Funcom should put a NODROP restriction on those items. This will help delay people from leveling so fast and Funcom wouldn’t have to worry about what to do with their high level players.
It always amazes me how those players that already have the item want the rules changed afterwards, only to further benefit them or their alts.
Finally you high-level players know how it feels, when person spend all day at one of the lower level camp bosses, neleb or the foreman, just to have a level 140 or 200 come and take the boss from you. If you don’t, then you are just self-absorbed in your uberness and to stingy to understand other player’s feelings. Also! For you individuals that want to flame this last statement and say “well we all have had it done to us, at those locations”. That doesn’t excuse your actions and don’t give me that’s a different situation. Maybe you are not old enough to remember what sharing is all about. It always sounds like the higher levels are saying “its my ball, we’ll play what I want to play”. You people remind me of “Nellie” on the “Little house on the prairie”.
Cheers to that person or persons thatn got around the pvp restriction and ninja looted Tara or lagged the place, even if he is twinked or a low level alt.
I have participated in four Tara kills and I have never entered the raffle. I played just because I wanted to be part of a team and do something different. Instead of spending your days worrying about who is going to get the next uber item. Maybe you should do something different, no matter how hard it is and enjoy the game. It only took me four Tara raids to give up playing with my friends there because of the politics and the selfishness between the players.
How about us high level players stop camping Tara for a week or two and let the lower levels under 150 have a go at Tara? Who cares if they can’t do it? That’s their problem and expense. That would probably never happen because most of the high level players are greedy.
Since I do not have a padded coat and do not desire one. (Even though my friends have offered to give me one, I declined because I really don’t need one to play this game). I would like to see Funcom put a NODROP restriction on that coat and other hard to get items. . This will help paciphy a lot of the high-level players. Then this will redirect their frustrations and whining toward the other mob bosses like the general.
On a further note:
Funcom has catered enough to the high-level players. Funcom doesn’t understand the nature of the beast (MMORPG). Funcom is trying to retain and make higher-level players happy. It is in the nature of the game that the higher levels will get bored and gravitate to other MMORPGs when they come out. Funcom should be catering to the beginner and intermediate player instead. These are the individuals that will bring the bacon home for Funcom. Plus! Funcom has to make it harder to level in this game so that the game isn’t filled with just high-level players.
The (MMORPG) pie so far has only a limited number of slices in it, which represents the player base. Now during this coming year Funcom is going to have to deal with a few more pies and the slices in Funcoms pie will be greatly affected, if not reduced.
Funcom is a slow learner, come March 2003 they will probably wake up and realize what a lot of the players have been telling them, via email and forum debate. Maybe after the booster pack novelty wares off in December, they will start to understand this.