Hooray mirror bug being fixed
Of all the myriad bugs in the game, this is probably the one I've found most annoying. Not only did it horribly mar the appearance of the mission levels, but for some bizarre reason I've been unable to run nanos through "mirrored" (XOR-bugged?) open doorways.
The newly updated (10 Dec.) progress report indicates it's finally been fixed. Congratulations, Funcom. Note the almost superhuman effort required to repress any snideness in those sincere congratulations.... Oops: looks like some crept in anyway. Whatever, it's still nice to see that bug fixed.
-Strycker