Quote:
Originally posted by Krystanova
One change in 14.6 especially intrigued me: the changes to the monster info screen. The changes in the patch look like a good start, but I was thinking we could go even further: why not just remove Level, Aggressiveness, and HP and NP tools and make the info screen do a check against Perception?
For every one point of Perception, you can see the aggressiveness of a level of beast.
For every two points of Perception, you can see the level of a beast.
For every four points of Perception, you can see the HP and NP of a beast
Thus, at skill level 800, you can see the HP and NP of a level 200 beast, at skill level 400, you can see the level, and at skill level 200 you can see the aggressiveness. Make the more useful info require a higher skill.
I agree.