Originally Posted by
egadsrk2
I'm a little confused what's going to be so exciting about these new pics. We've seen a video of it all shiny shiny, a long time ago. We've seen current progress picture of the engine in clientside just a few weeks ago. If you look a the video again, the trees and junk are the exact same models we already have, with the exact same textures. Seen the shadows (new). Seen the grass (new). Seen the sparkly water (new).
FWM does a good job at distracting us. :P
Not that I mind a good distraction.
I think I'd like to see a screenshot with Framerate enabled in a crowded place, in Widescreen 1920x1200. This would also show piles of nano effects, as 50 odd folk buff up. Better yet, do the screenie from inside whatever garden the gather is taking place, so we get the grass and stuff.
For example, Means just popping up at a Pande Gather or something tonight, with the clientside engine going. Clearly they can do that, the screenie with all those people in it was taken on RK1.
With the new engine in a live environment, AO is still going to look like AO. Any real improvements, will be much further down the line. And theres no problem with that. Right now, I must say I'm most excited about a genuine performance boost - and an extremely significant one. On most gamers computers these days, with an above average but not huge budget, the limiting factor of their gaming quality is not their hardware, but the fact they bought a cheaper monitor. For example, 1920x1200 is the common choice. 2536xiforget is not. That's for the folks who desperately need to play COD5 on a 30 inch screen.