Originally Posted by
Novagen
I do believe that a credit sink needs to be useful for people to actually spend credits on them, and it also needs to be something they want to get more than once.
As new credits are generated constantly some also needs to be removed. Not all of them, as new characters also are created, but some must go to keep inflation down.
I agree that the shops shouldn't be the only source of items, but they could be a complement that rich people can use, and others can get them the normal way. When enough credits have been drained from the game the vendors will be obsolete as they will be too expensive.
Giving the twinking cans a slightly better boost (perhaps one point more) shouldn't give anyone a too great advantage, but I might be very wrong here, I'm not that informed on twinking.