Desperately Seeking Sus... uh.. Agent
Good evening...
I would like to ask if there might be anything done for those who do not have, or have very little Nano skill. The team I work with on Rubi-ka do not use Nano's or Implants as they wish to be true to their natural abilities as specialists.
We pride ourselves on this point, and so far... much to the surprise of our higher leveled friends on this world... survived well. *laughs*
I play an agent... Sorry... I roleplay an agent. There is a difference I've found. *grins slightly* I used to be pour my earned IP into my rifle and aimed shot. Then I slowly found that Aimed Shot was not actually making a large enough hole in the brief home of my target. So I decided to let it drop slightly.
Then I found that my Grippo wasn't really making an impression with damage high enough, or fast enough to continue in my work. (Although the Critical hit was nice once in every mission)
It was not effective enough. (This is obviously because I do not 'wrangle' or 'buff' which would comprimise my character)
The bright and shiny world of the Martial Artistry skills took my attention. Okay, so it's more expensive to train... and so is Dimach which is really handy to make a quick and deadly slap before running away from the next potential lethal green. (Can't pit myself against Slight dark yellow or above... and even Yellow makes some real nasty bruises)
So I'm a little bit of both worlds... then I was using my rifle as close range AND smacking the enemy with it as I also unloaded into his/her/it's face... but alas... t'was a bug. *sniff* Can't use it can I? *laughs*
Sorry about the length of this... it's drawn out a bit eh? I just like over-emphasis I suppose.
Can't equip scopes (Weapon Smithing is DARK blue... so I'm leaving that well alone as I never have any IP spare. Computer Lit is going to be set at 60 as again... the IP is NEEDed elsewhere... and there doesn't seem to be anything else out there on the Rubi-ka market to help non-robotic/augmented humans)
Black market anyone? I'm a shifty theif/saboteur/hitman (Shifty... at first glance that may look like something else.) And we're serious roleplayers that enjoy the atmosphere and setting of Anarchy. *drool*
I aint flaming. I just would like to know if there'll be anything in the pipeline of ideas which could allow benefits to those of low Nano skill...
Blimey.. what is this... my life story?
I'm not looking for special treatment. I know it may seem that way. I want to stick up for those who have a proud sense of a humans development. Could there not be a way to allow us off-worlders to make a living?
To infiltrate other companies in Omni-tek... to get in the know with Clans... to be able to become a threat from within the shadows... to change our identities with false documents, our faces!
Anyone making a cup of tea? My throat feels a bit dry after that. I'm a group player... as are all of my associated business felons... *coughs* fellows...
Bars and nightclubs is where business is best. And with the threat of war coming... I can smell the sweet scent of credits. *runs up the ladder and jumps for the level 300 title, missing completely*
This may not have been very helpful at all. *laughs loudly* I'm going to Baboons for a drink. Btw, if there are any other non-nano using, implant refuser Rubi-kans... please feel welcome to /tell me. Or Bearnorm, who is my trusted associate in crime.
*grins*
-"If ya contracted mate... I'll be watchin' n' waitin'..."-
-"Hey, you tight fisted leet! It's your bloody round!"-
-Malachi, keeper of reverie.
P.S. Members of the dev team can feel free at any time to grid jump to my position and beat me senseless... or to the reclaim booths if you so please. *Waves at Norway*
Regarding Looking For a Group
I don't know if this is a + or a -, but I found that the LFG features of DAoC were very well done. You could set a simple LFG flag on your character by checking a box. When a leader was looking for members he'd get a list of players, professions, and levels within a particular area that wanted to group up.
With them implemented in AO, for example, I would be able to be pulling missions in Broken Shores and have my LFG flag on. If, by some bizarre freak of nature, a group decides they could actually use some crowd control they could contact my 'crat and I could immediately cancel my plans for more solo-missioning. I refuse to run around for hours and hours begging over the /shout channel to get into a group. But if I make it known that I would like to play in a group and someone contacts me, I'll likely drop what I'm doing and go join up.
About teams always killing reds...
I dont think its completely right.. I suggest that monster POD will be shown as relativly to TEAM strength - i.e. average lvl of team + 5% for each member in team.
So for example we have average lvl 60 team of 4 ppl - then lvl (1+3*5%)*50 = 59 monster would be yellow to that team.
Or lvl 60 team of 6 ppl - (1+5*5)*60=75 - so lvl 75 monster will be yellow to that team. This way it will be
1st: easer to find which monster too hard...
2st: encourage teams to fight more tought monster, not just yellows what killed in 5 sec...
As for roots - they are ok, but as mostly teams fight monsters at least 1.5 times they lvl... monster breaks roots a bit too easy...
Thought i would say what as agent i dont have that much trouble with roots as agents have root line with 75% nanoAC, and i keep my nanoskills maxxed.
Pet profs a bit too overpowered now in PVM. In PVP they are ok, but PVM- they r kings...
Also i see some imbalance in weapons, but i guess it will be solved as more weapons will be added...