Quote:
Originally Posted by Technogen
Quote:
Originally Posted by -Stage-
So that is what I read off the last page - anyone else care to share notes? I don't remember the last time my pet crit anything in PvP :'(Quote:
Originally Posted by Kintaii
Printable View
Quote:
Originally Posted by Technogen
Quote:
Originally Posted by -Stage-
So that is what I read off the last page - anyone else care to share notes? I don't remember the last time my pet crit anything in PvP :'(Quote:
Originally Posted by Kintaii
what stage said :p
added AAO raises damage based on the AR template of the profession (1 in 6 for us if i remember correctly).up to the MBS (2750 or somesuch for most endgame weapons)
Greetings,
Ellarisa
about self blocker.. we have to manualy start them? like getting in a fight use nano wait 20sec then it starts??
ehh 4 hours later u can recast?? explain that plz. does thy update automaticly and u need to refresh it every 4 h?
You cast them, and have no blockers for 20s. 20s later the refreshing blocker nano starts up. It refreshes every 30s.
There are no refreshing TEAM blockers in the doc. Those are replaced with a non-refreshing emergency blocker nano that works on self, team and pets.
ahh the team one will be a nano or perk action?
A nano. Everything in the document this thread is about is a nano.
What the hell is wrong with you? -.-
So adv got HP added to their damage shield, as in my fantasies (and more than Enfo shields add, to boot). Does that mean we can have it too?
I very much would suggest that the profs fight to get our DS line upgraded better than it was.
Yeah, I raised that issue when the adv doc was released to the professionals.
I'd love a pulsing heavy NR boost, have it last say 3s every 40s, and boost for like 500 NR.
Why pulsing and lasting so few seconds?
No wait, on a second thought, I don't want to know the reason. Just give me some sweet hp and improved shield so people will scream "nerf" when they get 3-4k damage just from shield right back to the face!