Originally Posted by
Doctrony
What stumps me about this whole 'teleportation questline' thing, is why they've had to separate it? There must be a good reason why the teleport quest was added, rather than just using the final quest in Arete Landing for the same purpose.
If the Arete Landing quests are not level-locked, then theoretically even a level 1 could 'complete' Arete landing and in the process unlock the ability to teleport. The addition of an additional quest line that is separate to Arete Landing's quests seems... unnecessary.
Unless of course the quest was implemented because they require ALL characters to update their 'CanTeleport' flags by completing the new quest. But even then, simply setting that flag to 'true' on all existing characters, and false on all characters created in Arete Landing should achieve the same result (provided the final quest in Arete switches the flag for new character) without requiring existing characters to jump through hoops to do what we've been doing for years.
Then again, I likely have my understanding of the situation all wrong as I'd like to think that there are good reasons behind every change; even the ones that appear plain hostile.
Thinking aloud
-Trony-