Yalmaha XL Gold Flash - 29478
Yalmaha XL Vivid Red - 29478
Both invisible from user perspective.
E3-1230v3
16GB
GTX770 4GB (353.30)
Windows 8.1
Printable View
Yalmaha XL Gold Flash - 29478
Yalmaha XL Vivid Red - 29478
Both invisible from user perspective.
E3-1230v3
16GB
GTX770 4GB (353.30)
Windows 8.1
Mediblade invisible for both user and others in new engine. I recommend ANY other model. Inamorata rapiers, tango dirks, something better looking than xmas trees. Invisibility is a good thing.
Sorry for rant you guys are doing a great job with new developments... Just that medibladez are real uggly.
At 1920x1080x32 all Charakters look like "phat dwarves", like my orgmate call it. So the new Engine doesn't like widescreenmonitors.
Not a major problem, just wondering if this is just me or does the start-up AO logo show up like this for everyone:
http://i.imgur.com/73TFVvv.png
(notice the thin greenish grid)
EDIT: Gigabyte ATI Radeon 4850, never had a problem with it, only started showing up that way since the New Engine.
Been like that since Day 1 of Beta :p
To be honest... most of the NE right now is as it was on day 1 of beta. Less crashy though.
You get in a crash loop in orbital apartments, too. Haven't checked classic or Jobe basic apts yet.
Db3 second floor, ground texture says errror until loaded. Few seconds on SSD longer on old drive.
Tarasque is invisible. Including body, but targetable.
Other than that, engine slow in general after hours of use, restarting AO helps, ram usage goes from 300mb to well above 1300mb.