Re: Yes, the PvP is coming......
Quote:
Originally posted by Daddysgirl
First off, I am not a PvP player, but I have many friends who are. The reason I don't PvP is not because I'm squeamish or because of equipment or profession imbalances. No, the reason I don't PvP is because of the people who do. Almost all of them are hyper-twinks.
Erm...yes. As the old cliche goes, some of my best friends are hyper-twinks, but that's just people going for the best advantage that they can over the random rolling of hit chances; it's an arms race that the unwary should really stay away from. I'm not condoning the practise, it's just that it's a different gaming style. Yes, they do have alts that supply cash and equipment, and you'll find that guild members actually help out with transfers rather than the expense of running two accounts.
The thing is that the 'rules' (referring to the algorithms that handle things like the belt you can get on at level 9 and the buffs you need rather than the EULA) allow for this, as they do for temporary teaming to pull a team mission for a solo (loot city) and the high level teams that camp special areas for unique loot. Get used to it.
Personally I don't have a problem with it, it's just something I don't do, but it does expose the fact that the bored high levels are spending their cash tweaking characters specifically to take on other PvP hypertwinks...
One suggestion that I haven't made on the forums specifically for the number of people who seem to think that their every bellyache is the most important thing in the world is that Funcom redress the economic balance by introducing level-linked organisation taxes.
However, I've decided these days to simply logon, roleplay and find my fun rather than whinge about everything. Much simpler.
*.sig is horribly out of date, disregard totally.
I'm sure they will "Fix" it...
Hehehe -
They have fixed all the other problems so far...(jk)
Nice observation..mabey I better go join a big guild now :P